CIMA: The Enemy (GBA)

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  • System: Nintendo Game Boy Advance
  • Genre: Action role-playing
  • Max Players: 1
  • Age Rating: Everyone
  • US Release: November 2003
  • Developer: Dream Factory
  • Publisher: Natsume

The premise of this game is downright scary. You are this guy in some sort of alternate dimension with your woman and all these NPC newbies. Your woman has a black belt in following you around, so she’s not hard to deal with (ha HA), but the newbies can’t really do anything themselves. So, you guessed it, you get to tell them where to go and navigate them through many different dungeons of peril.

Now, in case the big puzzle isn’t coming together for you, I’ll restate my point in one sentence: The premise of this game scares me because it’s an entire game based on protecting NPCs through perilous dungeons. YES, it’s a title based entirely on the worst level in every game ever made, where you have to protect some idiot who tries to get himself killed…I know it seems like I’m trying to put it down, but it’s really not that bad.

cimasn

Firstly, I think I should talk about the controls. This will help explain how this game can not be completely horrible. The AI is extremely stupid and will only move in certain spots on the ground, and the people never move unless you tell them to. Therefore, you can move them to spots where no enemies can get at them, and you are good to go without worrying about them. The controls for moving and attacking and sending them places are easy enough to follow, so that also helps to dull the pain of an entire game of protecting-people levels.

The audio and visuals are pretty darn cool, unless you don’t have the same taste as me. I enjoy the 2D style for RPGs (like Lufia 2), and I think the style very well fits this game. The music isn’t always the most exciting in this game, but it and the sound effects go well with the environment and all that. …Yeah.

Although the game is a lot better than it could have been, it’s still not the best game ever. There’s not really a lot to it, and you have to do a lot of the same thing in order to get through it. As such, the replay value isn’t very high. There just aren’t too many reasons for someone to be replaying it.

If I had to suggest buy or rent, I would probably say buy it. Not because you’ll need it for more than a rent, really, but because it only costs, like, six dollars at your local used games store. The game is definitely worth six dollars.

  • GameCola Rates This Game: 6 - Above Average
  • Score Breakdown

  • Fun Score: 5
  • Audio Score: 7
  • Visuals Score: 8
  • Controls Score: 8
  • Replay Value: 4
2 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 102 votes, average: 4.50 out of 10 (You need to be a registered member to rate this post.)
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