Greetings, everyone, and welcome to this monthâs edition of testgame.exe: Making the Adventure! This month we have for you, surprisingly enough, a nice handful of new things to check out in the game. Not nearly as much as youâre probably used to by now, but whatever, Iâm sure you can deal with it.
Right off the bat, Iâll just point out that we are now at a critical(ish) part in the game. Iâm of course referring to the point at which we stop following a plan and start relying on Lizo being able to make stuff up on the spot. As of this month, Paul can now complete the petition puzzle. Wait. Crap. I take it back. He can get all three signatures, but he canât actually give it back to Amazing Anthony to wrap things up. But three whole signatures, thatâs, like, pretty close to completion!
Having said that, Iâd also like to apologize for the status of the newest signature acquisition in this monthâs update. That is to say, it works, and you can play through it, but it does some things Iâm really hating right nowâit requires you losing at least one item and not being able to get it back until you finish getting the signature. I swear Iâm going to fix this for next month, donât worry. Oh yeah, and it also results in Paul getting an item that appears as a blue cup (the default item picture) in the inventory as of right now. This is what happens when I donât get a chance to wrap up parts of the game before presenting them to an audience.
So yeah, I have a general idea about what happens after the petition puzzle. (Hint: It involves the guard captain, the slingshot, and Hans.) As far as specifics go, though, not so much. This is going to require some brainstorming.
Speaking of brainstorming, Paul and I have been chewing over some ideas for the mechanics of the rest of the game, and I have to say, itâs looking pretty promising. We even came up with a possible use for *GASP* the map. Wasnât I just saying last month how I might have to take that item out of the game because the I thought it might have long since evaporated in the shifting mists of creativity? (Oh my good lord, remind me never to make metaphors again.)
In any case, give the game a try this month. Thereâs some pretty cool stuff, and much, much more to come!
Actually, yeah, if you donât feel like playing the game this month, just try drinking lots of Spasm in Paulâs room. Iâm really proud of this new animation, even though it makes me feel completely disgusting whenever I look at it.
(no extra programs needed to run this file)
Things to do/new features of note:
- Paul can now get the THIRD AND FINAL signature on the petition! This partâs still a little fuzzy (thereâs some animation and objects that need to be drawn in), but still!
- Ability to look at/interact with the calligrapher in the castle courtyard side screen.
- Ability to try to get Paul to sign the petition himself, either by using the petition on Paul or using the pen and the petition together in the inventory.
- New animation! Try drinking four cans of Spasm and see what happens.
- New things to look at/interact with in the castle hallway (the one with Hans in it).
- Two new screens. Well, itâs actually the same background, but whatever, thatâs allowed. Iâm going to need to redraw them later, but this will do for now. Go up the stairs in the castle and to the left and right. Donât expect to actually be able to do anything, though.
- Fixed a glitch: The game went into an infinite loop when Paul tried to use the petition on Omar from the left side of the stream, but that has been fixed now (in the most cheaty-faced way possible). Credit goes to Hans (not the Hans in the game) for spotting this one!
- No more cheating for Michael Gray! I found what part of the game lets you push the â~â key and see lines of script, and I TURNED IT OFF. I donât know if this wouldâve actually let you cheat, but I canât take that chance.
- Itâs âplaywright,â not âplaywrite.â You learn something new every play!
All the graphics and design are by Lizo. The dialogue was written by Lizo, with significant input by Paul. The background music is by Lizo. “Let’s Go Skateboard” is written and performed by The Word Problems.  Adventure Game Studio (the program used to create this game) can be downloaded at http://www.adventuregamestudio.co.uk/
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