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	<title>Comments on: The Ten Reasons: Final Fantasy VI Advance (Part One)</title>
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	<link>http://gamecola.net/2009/07/the-ten-reasons-final-fantasy-vi-advance-part-one/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-ten-reasons-final-fantasy-vi-advance-part-one</link>
	<description>Winner of GameCola&#039;s 2009 &#34;Website of the Year&#34; Award</description>
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		<title>By: Sara</title>
		<link>http://gamecola.net/2009/07/the-ten-reasons-final-fantasy-vi-advance-part-one/comment-page-1/#comment-2418</link>
		<dc:creator>Sara</dc:creator>
		<pubDate>Tue, 19 Oct 2010 04:20:51 +0000</pubDate>
		<guid isPermaLink="false">http://gamecola.net/?p=3625#comment-2418</guid>
		<description>I know this is super old and I&#039;m sure you&#039;ve received this complaint before, but in a review of Final Fantasy VI for the GBA you said:

Now, the game tries to remedy the “how do you know how much attack power an item has without buying it?” problem by giving you an in-depth item information screen whenever you select an item, but it doesn’t work. I mean, look at the in-depth item information screen. Up, +10? Down -10? What kind of statistics are those? How do they help you determine what item to purchase? I have absolutely no idea how it works.

I hope you have since realized that the up arrow increases the amount of an item you want to buy 10 fold (or the maximum you can afford up to 10). Down arrow brings you down 10. Side to side bring you one item up/down. Etc.

Nothing to do with attack power.</description>
		<content:encoded><![CDATA[<p>I know this is super old and I&#8217;m sure you&#8217;ve received this complaint before, but in a review of Final Fantasy VI for the GBA you said:</p>
<p>Now, the game tries to remedy the “how do you know how much attack power an item has without buying it?” problem by giving you an in-depth item information screen whenever you select an item, but it doesn’t work. I mean, look at the in-depth item information screen. Up, +10? Down -10? What kind of statistics are those? How do they help you determine what item to purchase? I have absolutely no idea how it works.</p>
<p>I hope you have since realized that the up arrow increases the amount of an item you want to buy 10 fold (or the maximum you can afford up to 10). Down arrow brings you down 10. Side to side bring you one item up/down. Etc.</p>
<p>Nothing to do with attack power.</p>
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		<title>By: The Ten Reasons: Final Fantasy VI Advance (Part 2)</title>
		<link>http://gamecola.net/2009/07/the-ten-reasons-final-fantasy-vi-advance-part-one/comment-page-1/#comment-751</link>
		<dc:creator>The Ten Reasons: Final Fantasy VI Advance (Part 2)</dc:creator>
		<pubDate>Sun, 21 Mar 2010 17:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamecola.net/?p=3625#comment-751</guid>
		<description>[...] where I discuss ten reasons why I like or dislike a game. Today, I&#8217;m continuing my discussion on Final Fantasy VI Advance. I was told to play this game because it is the best game ever made, hands down, but after making [...]</description>
		<content:encoded><![CDATA[<p>[...] where I discuss ten reasons why I like or dislike a game. Today, I&#8217;m continuing my discussion on Final Fantasy VI Advance. I was told to play this game because it is the best game ever made, hands down, but after making [...]</p>
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		<title>By: Exile trilogy (PC)</title>
		<link>http://gamecola.net/2009/07/the-ten-reasons-final-fantasy-vi-advance-part-one/comment-page-1/#comment-497</link>
		<dc:creator>Exile trilogy (PC)</dc:creator>
		<pubDate>Sat, 27 Feb 2010 23:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://gamecola.net/?p=3625#comment-497</guid>
		<description>[...] everything that isn&#8217;t tied down with piano wire by Michael Gray in Michael&#8217;s desperate quest to justify his useless lifeforce by being the first person to ever &#8220;suicide by [...]</description>
		<content:encoded><![CDATA[<p>[...] everything that isn&#8217;t tied down with piano wire by Michael Gray in Michael&#8217;s desperate quest to justify his useless lifeforce by being the first person to ever &#8220;suicide by [...]</p>
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		<title>By: Dear Readers,</title>
		<link>http://gamecola.net/2009/07/the-ten-reasons-final-fantasy-vi-advance-part-one/comment-page-1/#comment-401</link>
		<dc:creator>Dear Readers,</dc:creator>
		<pubDate>Sun, 21 Feb 2010 22:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://gamecola.net/?p=3625#comment-401</guid>
		<description>[...] Gray sets a GameCola record by writing seven articles for this one issue (and hosting two [...]</description>
		<content:encoded><![CDATA[<p>[...] Gray sets a GameCola record by writing seven articles for this one issue (and hosting two [...]</p>
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