This Day in GameCola History: February 13th

Do you have triskaidekaphobia? You may want to avoid this one!

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How spooky! It’s February the 13th, and here at GameCola, we’re bringing you the creepiest posts from February 13ths past!


February 13th, 2015—The Hypocrisy of Gaming as a Political Movement

We start things off with this spine-chilling article about violence in videogames. The only thing scarier than the article itself? Reading the comments.


February 13th, 2014—Disregard Canon, Acquire Representation: Naoto Shirogane is a Transman

Robyn really loves February the 13th, and brought us this article on one of the spookiest things of all: gender.


February 13th, 2013—MySims (PC)

Alright, maybe we should take a break from all the scariness. How about this fun, easy life simulator? Check out MySims for PC!


February 13th, 2013—Fabricated News: Spin-off MADNESS!!!

The madness—THE MADNESS! It’s spin-off madness for February 13th! Who’s making all these games, and why can’t they just come up with an original idea?!


February 13th, 2012—Be Careful What You Search For #53

You’d better heed this ominous warning for February 13th: Be careful what you search for! Terrence has drawn up some art of searches that are so stupid, it’s scary.


February 13th, 2010—Videogame Valentines

We may get caught up in February the 13th, but we can’t forget that it’s the day before Valentine’s Day! Nathaniel helps you get ready for the 14th with these videogame valentines.


February 13th, 2010—Fabricated News: Sonic the Hedgehog on iTunes

Read if you dare, but don’t worry! The Sonic fandom may be real, but this news isn’t.


February 13th, 2009—Now Available on Xbox Live Community Games

Remember Xbox Live Indie Games? Remember back when it was called Xbox Live Community Games? No? Yeah, the closer we get to the beginning of time, the more things start to get weird…and spooky! Read all about what a terrible idea it was to let anyone with $90 to develop games for the Xbox.

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About the Contributor

Alex "Jeddy" Jedraszczak is presiding Editor-in-Chief at GameCola, not only editing content but often writing it as well. On top of all this GameCola work, he also develops indie games.

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