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Platform:
Nintendo 64 Review by: Meteo Xavier Despite all the accolades he's received and influence he's had over his course of time, life's been tough for everyone's favorite terrorist. Bomberman hasn't been in a remarkable game since 9/11, and I don't think that's a coincidence. I mean, damn, did anyone see Bomberman: Act Zero? Holy ****! When I think about it, the games before then weren't that great, either. I mean, how many of those grids can you blast through before you get sick of it? Maybe it's because I was an only child, or maybe it's because I wasn't, but I didn't get much of a chance to experience multiplayer Bomberman and maybe lost out on the populist reason why the game is so huge in our circles.
And that might explain the oddity that is Bomberman 64. There aren't
grids here. The bombs explode in some sort of crazy half-spherical
manner. There's whole worlds to explore. There's music you can
remember! Each level is fleshed out and has some kind of trick to it. One level has you following mine carts, another gives you a busy highway to get around, while another still makes you work through it UPSIDE DOWN, with the camera inverted. In addition to that, you get new skills, too, like throwing your bomb, "pumping" it to make it bigger, and kicking it across the floor, thus eliminating unnecessary items from the lampposts and crates you blow up.
The graphics are nothing to scream about. You'd have a better polygon count if you reconstructed these levels with Legos, but they are pleasant enough and add a much needed sense of charm to the Bomberman world. The music is also really good—it brings back those classic days of the SNES and gives you a score that is catchy and more than you deserve without getting too pretentious. Where this game really loses, and the obvious factor that turned off
so many people, is its multiplayer. With so many large worlds and
creative ways to discover them, you'd think that would translate back
to the fan favorite feature, but it does not. Instead, you get four
little doodles scrambling around a claustrophobic arena running from
their own bombs. Winning by default is pretty lame, but LOSING by
default is even worse.
-- Meteo Xavier {04-2008} Rate this article — |
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Past Reviews by Meteo Xavier: Rayman (PSX) |