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Welcome, one and all, BACK to Versus Mode—the column that
calls upon GameCola writers as well as the videogame world at
large to talk about what's up in gaming.
This month in Versus Mode we've got:
ERIC REGAN VS. ERIC REGAN Eric Regan is a
current GameCola staff writer known for
Captain Eric's
Psychic Thumb Feature Presentation, a column that previews
only the best
upcoming games, and for
Digital Championship Wrestling, a column that pits videogame
character against videogame character in pro-wrestling matches. He's
also the artist behind the drawings in
DCW and
The Gates of Life,
and he's created most of our banner logos and backgrounds. This is
Eric's sixth appearance in Versus Mode, having written previously with
Steve Hamner,
Casey Levine,
Steve Hamner
again, Alex
Jedraszczak, and Neal
Iannone. 1.
The upcoming Street Fighter movie will be nothing without Ken or Ryu. Eric: It's true. Why
bother watching it? Street Fighter is all about Ken and Ryu. Hell, even with
them, the last movie was horribly unbearable to watch, so how can the new one
expect to succeed without them? Street Fighter without Ken or/and Ryu is like
the Fourth of July
without fireworks. A CRYING SHAME.
Who are you gonna focus your story
around...Zangeif? The man barely spea Eric: Well,
unless you have an unusual love of fireballs, I don't really
see the problem of not having Ken and Ryu. I
mean, there are like a billion other characters
that do totally different things than them. Oh, and if that isn't
enough, there are also a billion other characters that are exactly
like Ken and Ryu. It is time that some NEW blood be shown in the world
of Street Fighterings!
Look, the movie is bound to fail anyway, so why not just go wild and
crazy with it. At least in 10 years, when a couple of 50-year-old
nerds start talking about the Street Fighter movies, instead of
referring to the crappy one and that crappier one, they can say the
really awful one and that one without Ken and Ryu!
2.
Wii Fit should not tell people that they are fat. Eric:
I should be able to tell fatass kids that they are fat. So if I can do it, why
shouldn't their beloved videogame consoles be able to do the same thing?! Look,
fatties need to be told how fat they are
every second of the day, or their slow brains might forget it!
And as we all know, being fat and not knowing it is the greatest crime...ever.
Eric: Wii
Fit shouldn't tell children they are fat because the children of today
are fragile enough as it is! This needs to be handled in a very
delicate manner. Fatties get enough of the pointing and laughing at
school; they do not need their one true friend—their
television—telling them the same thing. Furthermore, telling kids they
are fat will most likely make them cry...and that is an entirely
different game. Hand over that extra $49.99, kid—no free rides here!!
3.
The coolness of a game's name is key to its success. Eric: I'd never be caught
dead playing a game that did not have a cool name. I mean, what is more
embarrassing than having someone ask you what game you're playing, only for you
to answer back with one of the lamest titles ever. That is just not cool. Games
are all about how many other people have played the same game so you can feel a
part of something, and have something to talk to others about, because, as we
all know, when you love videogames, you lack many, MANY social skills.
People generally
will buy games with the coolest names. That's why only six people
bought Baroque.
What the hell does that even mean! Now, if it was called something
like Angel Smash 'Em Up, it would have sold like two-million extra
copies. If it was called Halo 4, it would have sold three-million extra
copies! If it was called Final Fantasy 13: Halo 4, well, it would have
been the greatest-selling game in the history of the world. Eric:
A game can have the lamest name ever and still be quite successful. I
mean, they have made like 1,000 Katamari games, and those have the
lamest name possible. The true key to success is having a wonderful
review in GAMECOLA. No game has ever had critical success without a
stunning review in THE 'Cola. Well, other than every single game that
did have success with a bad review. Other than that, GameCola marks
are the highest of high when it comes to finding out which games are
the bees knees. Also, cute critters. Games can never have too many
cute critters. If a game lacks cute critters, it will undoubtedly be a
huge bust. Eric: Of course they had
every right! It is their game. They should be able to control what information
about it gets released—not
some fancy impartial reviewers! Bad reviews mean less sales! I'm pretty sure
that there are some laws against not letting companies make as many millions as
they would like, so I really don't see how anyone could disagree.
Plus, who wants to
know things about games before playing them?! That's ridiculous! It
ruins all the fun. I mean, seriously, even if I had some psychic
powers that let me see games in advance, there's noooo
way I'd even CONSIDER using them! Eric: As fishy
as most game reviews are today, I'm preeeetty sure that
game companies should not be making requests like that.
There is a point where their credibility has to be questioned, even if
it is long after Joe's Videogame Reviews presented by Taco Bell would
like to give Taco Bell's Groundmeat-tastic Adventure Shell a score of
100 tasty burritos out of 10. If
there are some features that the company doesn't want mentioned before
the game is released because they make the game look bad, I have a
radical idea: How about you...don't include them! If you know people
don't want to watch a full-length movie every other time they shoot a
guy, maybe cut them down a bit, eh?
5.
More videogames/consoles should implement 360-esque achievements. Eric:
No.
Achievements should be outlawed. They are a vile creation that only help
the weak get weaker and the strong...get weaker. They serve
no purpos
Eric:
Yes.
Because some games just aren't good enough or just slip through the
cracks! We need new, inventive reasons for people to buy new games and
play them constantly. People don't need jobs—people need to be
defeating 200 enemies in the newest Dragonball Z classic! People need
to know who out of their group of friends is the BEST gamer! Gaming is
SO a skill, dammit! It's not just entertainment. We need to know who
is the best! ACHIEVEMENTS ARE THE ONLY WAY!
-- Eric Regan {07-2008}
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| Do you own a videogame Web site or blog? Are you involved in the videogame industry? Do you...at least work at GameStop, or something? Well then, come write for Versus Mode! E-mail pfranzen@gamecola.net for more details. |
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Past Editions of Versus Mode:
June 2008: Christian
Porter vs. Rick Cressen |