Notice anything... oh, I don't know, different, about this month's issue? The snowy background? The "weathered" (tee hee) logo? The extended Table of Contents, the luscious staff photos, anything? Well regardless of how perceptive you are, this issue, dearest readers, is a special issue. A damn special issue. This issue is not only the first issue of 2003, but the first of our second volume, and as such is our biggest issue yet.
The 2002 GameCola Videogame Awards!
Neal Iannone's webcomic about videogames and the nerds who play them.
Don't let the name fool you, this game stands on its own, meaning you won't have to have played the first one to understand what is going on (which is convenient, since the first one wasn't released outside of Japan, as far as I know). Star Ocean has a customizable battle mode where you can choose if you want to fight in more of a classic RPG style, or a style which involved a lot more free movement and decision making. You can create various items such as armors, weapons, accessories, and items from raw materials you find using skills you gain on your journey. The story itself develops in different ways depending on the decisions you make (the most important of which being what which main character you will choose to control, Claude or Rena), and what mini-events you choose to participate in.
An amazingly addictive game is Crazy Taxi for Sega Dreamcast. This game was taken from an actual arcade game, however the graphics maintain an arcade game look. The object of Crazy Taxi is to drive ar
In October of 1995 Electronic Arts and Pioneer Studios, in collaboration with the car magazine "Road and Track," released The Need for Speed for the 3DO console. Initial reaction was combined delight and confusion; the game was praised, but the seemingly slow-moving, lumbering cars confused gamers. The Need for Speed, in fact, would change the face of racing games forever.
The day Atari was sold was the day that Swordquest died. Its murderer, Atari's new owner Jack Tramiel, killed off Swordquest because the series wasn't earning him enough money. AirWorld was only 20% c
The History and Return of Second-Generation CRPGs
Could we be seeing a return to the role-playing renaissance?
Diana Gray's EarthBound Race vs. Paul Franzen
A race for the ages finally begins...
Dust: An Elysian Tail (PC)
An excellent Indie RPG where you travel the land to take down an evil general while finding out your true identity.
Top of the Heap: The Naughty Side of the NES
Despite efforts by Nintendo to keep the NES squeaky clean, some unlicensed game developers managed leak some smuttiness onto the otherwise family-friendly system.
Everything I Know About E3 2017
Anna relates what she knows about E3 2017...which is really just what she sees on social media
[NSFW] Top of the Heap: Pokémon Games That Aren't
Nine knock-off Pokémon games you probably haven't caught yet.
[NSFW] Poker Ladies (ARC)
The classic PC game Wolfenstein invented and revolutionized the first-person shooter genre. But, in recent years, Wolfenstein has become a series of games that imitate other games, instead of comin
Why the Phoenix Wright Characters Will Die Alone
A look at why the three main Phoenix Wright characters will be forever dateless.
Retro ≠ Good: River City Ransom
Daniel comes back once again to discuss how some retro games are not as good as people remember. This time he lashes out against River City Ransom...what? This can't be right...
The Lost Art of Good Game Design: Mega Man Legacy Collection
Is this where Mega Man's legacy comes to an end?