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	<title>GameCola &#187; Nancy Drew</title>
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	<link>http://gamecola.net</link>
	<description>Winner of GameCola&#039;s 2009 &#34;Website of the Year&#34; Award</description>
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		<title>The GameCola Interview: Abraham Lincoln</title>
		<link>http://gamecola.net/2010/12/the-gamecola-interview-abraham-lincoln/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-gamecola-interview-abraham-lincoln</link>
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		<pubDate>Fri, 03 Dec 2010 02:49:59 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=26831</guid>
		<description><![CDATA[GameCola interviews Abraham Lincoln.                                                                                                    
                                                                                                                                                      
                                                                                                                                                      ]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecola.net/wp-content/uploads/2010/12/lincoln.jpg"><img class="alignright size-full wp-image-26981" src="http://gamecola.net/wp-content/uploads/2010/12/lincoln.jpg" alt="lincoln" width="0" height="0" /></a>Longtime GameCola fans will remember &#8220;<a href="http://gamecola.net/tag/the-gamecola-interview/">The GameCola Interview</a>&#8220;, a column where we interviewed various videogame personalities. We thought it would be <em>great</em> for GameCola&#8217;s ratings if we brought back this column. The first installment? Staff writer <a href="http://gamecola.net/2010/11/sonic-the-hedgehog-4-episode-1-x360/">Matt Jonas</a> interviews his brother about the latest <em>Sonic the Hedgehog</em> game. We call it &#8221;The Jonas Brothers Talk Videogames&#8221;, get lots of new readers, and retire happily.</p>
<p>Well, that plan didn&#8217;t work out so well, because Matt&#8217;s brother turned us down.</p>
<p>Next, we tried interviewing President Barack Obama, but he turned us down, too. How are we supposed to write an interview column if everyone turns us down?</p>
<p>Finally, we found <em>one person</em> who didn&#8217;t turn us down: the <a href="http://www.virsona.com/ecchat.aspx?cvid=212">AIM sim of Abraham Lincoln</a>. Sure, it&#8217;s just a computer designed to sound like Abraham Lincoln, but it&#8217;s good enough for us! And so, we sent Michael Gray to interview Abe about the <em>Nancy Drew</em> videogame series.</p>
<p><span style="color: red">Abraham Lincoln</span>: Hello my friend and how are you this fine day?<br />
<span style="color: blue">Michael</span>: I am doing well, Mr. Lincoln. Thank you very much for agreeing to speak with me.<br />
<span style="color: red">Abraham Lincoln</span>: I am buried in &#8220;Lincoln&#8217;s Tomb&#8221; in Oak Ridge Cemetery, Springfield, Illinois. It is the final resting place for me, my wife (Mary Todd Lincoln), and three of our four sons. The monument is owned and administered by the State of Illinois as Lincoln Tomb State Historic Site. you are welcome.<br />
<span style="color: blue">Michael</span>: First off, I think the people here want to know one thing: What is your favorite <em>Nancy Drew</em> game?<br />
<span style="color: red">Abraham Lincoln</span>: My favorite <em>Nancy Drew</em> game is the best thing since the invention of the electric kettle. Does that surprise you?<br />
<span style="color: blue">Michael</span>: I&#8217;m not surprised, but could you be more specific?<br />
<span style="color: red">Abraham Lincoln</span>: I certainly hope I don&#8217;t bore you. Tell me about your day.<br />
<span style="color: blue">Michael</span>: I&#8217;m the one asking the questions here, Abe. Now please, can you tell us what your favorite game in the <em>Nancy Drew</em> series is?<br />
<span style="color: red">Abraham Lincoln</span>: You are indeed! You&#8217;ll meet people who say you aren&#8217;t, but don&#8217;t let them intimidate you. Stand up to them and they&#8217;ll run away.<br />
<span style="color: blue">Michael</span>: &#8230;&#8230;<br />
<span style="color: red">Abraham Lincoln</span>:</p>
<p align="center"><img src="http://gamecola.net/wp-content/uploads/2010/01/abe1.gif" alt="" height="600" /></p>
<p><span style="color: blue">Michael</span>: Do you like <em>The Curse of Blackmoor Manor</em>?<br />
<span style="color: red">Abraham Lincoln</span>: I don&#8217;t know if I like <em>The Curse of Blackmoor Manor</em>. What about you?<br />
<span style="color: blue">Michael</span>: I like it a lot.<br />
<span style="color: red">Abraham Lincoln</span>: Obama is a gifted and inspirational figure. I have confidence that positive changes will come from his administration.<br />
<span style="color: blue">Michael</span>: What did you think of the newest game, <em>Shadow at the Water&#8217;s Edge</em>? It&#8217;s pretty scary, right?<br />
<span style="color: red">Abraham Lincoln</span>: According to my laptop, I thought of a high mountain with a ruined castle on the top. But is it not likely that there&#8217;s a bug in the computer?<br />
<span style="color: blue">Michael</span>: So&#8230;you didn&#8217;t get to play <em>Shadow at the Water&#8217;s Edge</em>?<br />
<span style="color: red">Abraham Lincoln</span>: Good. I was enjoying the play, at least the first act.<br />
<span style="color: blue">Michael</span>: But you were disappointed by the ending?<br />
<span style="color: red">Abraham Lincoln</span>: I was enjoying the play, at least the first act<br />
<span style="color: blue">Michael</span>: play<br />
<span style="color: red">Abraham Lincoln</span>: I was enjoying the play, at least the first act.<br />
<span style="color: blue">Michael</span>: Okay, let&#8217;s talk about the opposite topic. What do you think the WORST game in the <em>Nancy Drew </em>series is?<br />
<span style="color: red">Abraham Lincoln</span>: Search me. You should hire a private detective to find out what does me.<br />
<span style="color: blue">Michael</span>: But..Nancy Drew IS a detective, Abe!<br />
<span style="color: red">Abraham Lincoln</span>: But what? Fancy that, mine too.<br />
<span style="color: blue">Michael</span>: What do you think about Bess and George?<br />
<span style="color: red">Abraham Lincoln</span>: I&#8217;m afraid I don&#8217;t know what my opinion of Bess and George is, but I&#8217;ll find out.<br />
<span style="color: blue">Michael</span>: What do you think about Nancy&#8217;s boyfriend, Ned Nickerson?<br />
<span style="color: red">Abraham Lincoln</span>: I am uniquely able to understand the pressures of the presidency. I respect his public service, that he is a man of strong convictions and that he seems devoted to his family. Clearly, mistakes have been made. That is not a personal judgement but a fact based upon the economic downturn, national security issues and his low approval ratings nationwide. However, I don&#8217;t judge him, I&#8217;m sure he has done what he felt was in the best interests of the country. Furthermore, I don&#8217;t know him personally, so I cannot say if I like him or not.<br />
<span style="color: blue">Michael</span>: But Ned isn&#8217;t the President!<br />
<span style="color: red">Abraham Lincoln</span>: I was the first President to be photographed. Ominously, John Wilkes Booth can be seen standing close to me in the picture.<br />
<span style="color: blue">Michael</span>: Well, that&#8217;s almost all the time we have for today. Is there anything you&#8217;d like to say to our readers?<br />
<span style="color: red">Abraham Lincoln</span>: Many have suggested that my mother was born out of wedlock. The common consensus among historians today is that my mother&#8217;s parents were very likely not married at the time of her birth. My formal education consisted of about 18 months of schooling, but I was largely self-educated and an avid reader. I was also a talented local wrestler and skilled with an axe. I avoided hunting and fishing because I did not like killing animals, even for food. At 6 foot 4 inches (1.93m), I was unusually tall, as well as strong.<br />
<span style="color: blue">Michael</span>: Thank you very much, Mr. President.<br />
<span style="color: red">Abraham Lincoln</span>: hello Citizen.</p>
<p>Thus ends the GameCola Interview with Abraham Lincoln. He says Nancy Drew is the best thing since the invention of the electric kettle, thinks Ned Nickerson is the President, and he ends conversations with &#8220;hello&#8221;. Clearly, he was a  great President. Will he go on to co-write an edition of &#8220;Digital Championship Wrestling&#8221;, just like <a href="http://gamecola.net/2008/02/digital-championship-wrestling-error-vs-serge/">AIM chatbot SmarterChild did</a>? Only time will tell.</p>
<p>[Article adapted from <a href="http://arglefumph.blogspot.com/2010/11/chatting-with-abe-lincoln.html">a post on Michael's blog</a>.]</p>
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		<title>The Best of Nancy Drew: Shadow at the Water&#8217;s Edge</title>
		<link>http://gamecola.net/2010/10/the-best-of-nancy-drew-shadow-at-the-waters-edge/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=the-best-of-nancy-drew-shadow-at-the-waters-edge</link>
		<comments>http://gamecola.net/2010/10/the-best-of-nancy-drew-shadow-at-the-waters-edge/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 11:50:19 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=24186</guid>
		<description><![CDATA[What is the best part of the newest Nancy Drew game? Find out here!                                                                                                    
                                                                                                                                                      
                                                                                                                                   ]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-25181" style="border: 0pt none" src="http://gamecola.net/wp-content/uploads/2010/10/nancy-drew-waters-edge-screenshot.PNG" alt="nancy drew waters edge screenshot" width="0" height="0" />Ladies and gentlemen, boys and girls, dudes and chicks, robot cats and <em>kaloi kagathoi</em>, I present to you the highlight of my video walkthrough for <em>Nancy Drew: Shadow at the Water&#8217;s Edge</em>&#8230;</p>
<p>&#8230;Forty two minutes of me solving a Sudoku puzzle.</p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/GIg9xq76xbg" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/GIg9xq76xbg" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/oqUOQbnbpyA" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/oqUOQbnbpyA" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/xKpQLx1Rp0w" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/xKpQLx1Rp0w" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p>I&#8217;m seriously considering ending my video walkthrough here, because there&#8217;s no way I&#8217;ll ever be able to top the awesomeness contained in this epic trilogy.</p>
<p>[Reprinted from the blog of former staff writer, Michael "stop reprinting things from my blog, and write your own dang articles" Gray. Clearly, his time has been well-spent since leaving the GameCola writing staff.]</p>
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		<title>Nancy Drew: The Creature of Kapu Cave (PC)</title>
		<link>http://gamecola.net/2010/09/nancy-drew-the-creature-of-kapu-cave-pc/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nancy-drew-the-creature-of-kapu-cave-pc</link>
		<comments>http://gamecola.net/2010/09/nancy-drew-the-creature-of-kapu-cave-pc/#comments</comments>
		<pubDate>Tue, 28 Sep 2010 17:17:11 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=19843</guid>
		<description><![CDATA[Nancy Drew: The Creature of Kapu Cave is sometimes pegged as the worst game in the entire series, for these reasons:

Length: It is over twice as short as the other games.
Plot: What plot?
Graphics: It is glaringly obvious they got a new graphics team for this game.

So, if you like short mystery games with only a [...]]]></description>
			<content:encoded><![CDATA[<p><em>Nancy Drew: The Creature of Kapu Cave</em> is sometimes pegged as the worst game in the entire series, for these reasons:</p>
<ol>
<li><strong>Length:</strong> It is over twice as short as the other games.</li>
<li><strong>Plot:</strong> What plot?</li>
<li><strong>Graphics:</strong> It is glaringly obvious they got a new graphics team for this game.</li>
</ol>
<p>So, if you like short mystery games with only a semblance of a plot, this is the game for you. Thus sayeth the cynics.</p>
<p style="text-align: center"><img class="aligncenter" src="http://gamecola.net/wp-content/uploads/2010/09/quigley.jpg" alt="quigley" width="576" height="347" /></p>
<p>The plot of the game is that Nancy goes to Hawaii to help a quirky entomologist named Dr. Kim. The Hardy boys are there, too, doing a background check on a local surfer girl. And there have been sightings of Kane Okala, a minor Hawaiian god who is destroying the local pineapple crop. Could it be that someone is pretending to be Kane Okala in order to carry out nefarious deeds?</p>
<p>The plotline about Kane Okala, who I can only presume is supposed to be the titular Creature of Kapu Cave, gets dropped ten minutes into the game. The Hardy Boys&#8217; investigation, while interesting at some points, is pretty much completely optional. In fact, when I tried to follow through with their investigation, I was unable to trigger the &#8220;confront the criminal&#8221; scene, which stinks because that&#8217;s basically the whole POINT of investigating crimes, am I right?</p>
<p>In fact, most of the plot of this game is entirely optional. And unfortunately, it&#8217;s often hard to trigger certain plot points <em>because</em> following through on their subplots is optional. So, far too often, you&#8217;ll end up with a bunch of unrelated plot points that don&#8217;t get explained and/or don&#8217;t seem to be relevant. Only when you replay the game a couple of times and choose different dialogue options will you be able to get an idea of how all the various plots are related.</p>
<p>The ending of the game amuses me, because it tries to wrap up all the various plotlines in as little time as possible. Personally, I like the idea of an ending that says, &#8220;You won the game! Congratulations! Here&#8217;s the plot as a reward.&#8221; In fact, if <em>Final Fantasy</em> games did this, I would be pleased as punch, because they do not contain discernible in-game plotlines.</p>
<p style="text-align: center"><img class="aligncenter" src="http://gamecola.net/wp-content/uploads/2010/09/lab.jpg" alt="lab" width="576" height="347" /></p>
<p>Okay, that&#8217;s enough bad-mouthing the game. What good things can I say about it? The characters are pretty popular with everyone. Dr. Quigley Kim is loads of fun. Quirky is always a fun personality trait, although it is <em>immensely</em> overused in children&#8217;s entertainment nowadays. Dr. Craven, whose main personality trait is angry, is also a fan favorite. There&#8217;s something oddly enjoyable about hearing Dr. Craven blow his top and yell like a maniac. The least popular character is surely Big Island Mike, who is personally responsible for 80% of the filler material in the game, but it&#8217;s a mark of good characterization that he can consistently get that negative reaction from most gamers.</p>
<p>As for the graphics, yes, it&#8217;s obvious that a new animation team was working on this game, but the graphics aren&#8217;t really all that bad. In fact, a lot of the time, the graphics are very good. The Hawaiian scenery, in particular, is so beautiful that I can&#8217;t help but think they used real pictures from Hawaii.</p>
<p>The problem, however, is with the character animation. From what I can tell, there are two different models for each character: a full-body model and a closer-up shot. The full-body models look just fine. The closer-up models? Not so much. If they stuck with the better models the whole time, nobody would have complaints about the new graphics. Or at least, people wouldn&#8217;t complain as much.</p>
<p>People would probably still complain about the game&#8217;s length, though. As I said earlier, it&#8217;s a pretty short game. Most of the other games in the series are twice as long. The worst part is that even though the game is short, it <em>still</em> feels like it has an overload of filler content that artificially extends the game&#8217;s length. For example, you have to do a five-minute fishing challenge—a minigame that is copy/pasted from <em>Nancy Drew: Secret of the Old Clock</em>, by the way—three or four times over the course of the game. Then there&#8217;s the frass analysis challenge, which also takes up fifteen to twenty minutes, a lot of which are spent going back and forth between Quigley and her base camp. True, these aren&#8217;t any worse than similar challenges in other games, but maybe because this game is so short, they just stand out a lot more.</p>
<p style="text-align: center"><img class="aligncenter" src="http://gamecola.net/wp-content/uploads/2010/09/big-island-mike.jpg" alt="big island mike" width="576" height="347" /></p>
<p>Is this really the worst the series has to offer? I&#8217;m hesitant to say yes, but there are a lot of reasons to not like this game. It&#8217;s too short, the plot is poorly presented, and I&#8217;d like to be able to skip over some of the longer, repetitive tasks. On the other hand, the characters are well done, and the scenery looks great, so it&#8217;s not a <em>total</em> disaster. It definitely has its moments.</p>
<p>If you&#8217;re only going to play one Nancy Drew game in your lifetime, don&#8217;t make it this one. But if you want to enjoy all the series has to offer, don&#8217;t skip over it, either. Aloha!</p>
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		<title>Nancy Drew: Secret of the Scarlet Hand (PC)</title>
		<link>http://gamecola.net/2010/09/nancy-drew-secret-of-the-scarlet-hand/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nancy-drew-secret-of-the-scarlet-hand</link>
		<comments>http://gamecola.net/2010/09/nancy-drew-secret-of-the-scarlet-hand/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 15:49:22 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=19936</guid>
		<description><![CDATA[Warning: This article contains references to the Nancy Drew series that will most likely confuse non-Nancy Drew fans.
Nancy Drew: Secret of the Scarlet Hand is not my favorite Nancy Drew game, but I have to admit that it is one of the more important games in the series, setting most of the standards that the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" src="http://gamecola.net/wp-content/uploads/2010/09/ScreenShot1.jpg" alt="ScreenShot1" width="0" height="0" />Warning: This article contains references to the <em>Nancy Drew</em> series that will most likely confuse non-Nancy Drew fans.</p>
<p><em>Nancy Drew: Secret of the Scarlet Hand</em> is not my favorite <em>Nancy Drew</em> game, but I have to admit that it is one of the more important games in the series, setting most of the standards that the series follows to this day.</p>
<p><em>Scarlet Hand</em> is the sixth <em>Nancy Drew</em> game. Like with most series, <span>Her Interactive has hit </span>upon a successful formula for their games, following general rules like, &#8220;there must always be four suspects&#8221;; &#8220;Nancy can always call her friends Bess and George for hints&#8221;; and, &#8220;there is always a locked door you have to find the key for.&#8221; Starting with <em>Secret of the Scarlet Hand</em>, the series pretty much sticks to this formula and doesn&#8217;t try any major innovations until the game screen changes in <em>Secret of Shadow Ranch</em>.</p>
<p>Today, sixteen games later in the series, it becomes obvious that many of these general rules have their origin in <em>Secret of the Scarlet Hand</em>. This game is the first to have the to-do list, as well as the written summary of the plot/clues. It came up with the &#8220;find all six special objects&#8221; metapuzzle that appears in most of all the other games.<sup><span style="font-size: xx-small"><a href="#1.">1</a></span></sup> It&#8217;s the first game to include a trailer for the next game before the ending credits. It&#8217;s the first game with the Hardy Boys, Sonny Joon and Koko Kringles, Prudence Rutherford, and Krolmeister. And while it&#8217;s not the first game to include multiple locations, the ability to travel between various places becomes a standard of the series from here on out.</p>
<p><a rel="attachment wp-att-19941" href="http://gamecola.net/2010/09/nancy-drew-secret-of-the-scarlet-hand/nancy-drew-secret-of-the-scarlet-hand_sc1/"><img class="aligncenter size-full wp-image-19941" src="http://gamecola.net/wp-content/uploads/2010/09/nancy-drew-secret-of-the-scarlet-hand_sc1.jpg" alt="nancy-drew-secret-of-the-scarlet-hand_sc1" width="576" height="432" /></a></p>
<p>Now, I prefer this game&#8217;s predecessor, <em>The Final Scene</em>, just because my organized self loves how the game is split up into three convenient parts (and that kidnapping plotline! DRAMA! And Nancy jumping into Sassy Detective Mode, coming up with all sorts of great one-liners! And Brady Armstrong is—wait, wrong review). However, I cannot deny that <em>Secret of the Scarlet Hand </em>is spectacular. The mystery is tip-top, and whenever it starts to seem that the plot has slowed to a complete stop, they throw a huge plot twist from out of nowhere. BAM! Henrik gets thrown down a flight of stairs! Joanna gets fired! And Poppy Dada is&#8230;POPPY DADA! Oh man, she&#8217;s so cool that I friended her on Facebook. Keep drawing, Poppy!</p>
<p>One of the highlights of the game is calling people. Her Interactive went above and beyond the call of duty when it comes to phone calls in this game. The dialogue is all entertaining—so much so that I saved the game and replayed through the phone calls to hear the different dialogue options—and the voices are just plain fun to listen to. What should be a simple, boring challenge of &#8220;Call person X to learn information Y&#8221; ends up being surprisingly awesome. The only drawback is that you have to switch back and forth between the two phones in the game, because Nancy can&#8217;t call all of the characters from one phone, which almost always confuses first-time players.</p>
<p>And that overarching plotline of getting all six jade carvings! It&#8217;s really satisfying to see those six subplots come together so well, what with the exciting &#8220;you just found a jade carving&#8221; music, and the 3D &#8220;put the pieces together&#8221; puzzle. It&#8217;s almost as satisfying as seeing the villain scream, &#8220;Confound you, Nancy Drew!!!&#8221; after realizing that Nancy has tricked him or her. That still sticks out in my mind as one of the best endings to the series.</p>
<p>Actually, the villain him/herself stands out as a great villain. I don&#8217;t want to spoil the culprit&#8217;s identity, but for this game, the culprit is well-chosen. At the end of most Nancy Drew games, when the culprit appears, it could pretty much be any of the suspects who appears before Nancy. You could easily see Jacques, Dexter, Hotchkiss (okay, maybe not Hotchkiss) or Lisa appear as the villain at the end of <em>Treasure in the Royal Tower</em>; they are all interchangeable when it comes to the villain role. In <em>Secret of the Scarlet Hand</em>, however, I cannot see anyone else being the villain besides [name deleted]. The culprit in this game is just that much of a perfect fit.</p>
<p><a rel="attachment wp-att-19944" href="http://gamecola.net/2010/09/nancy-drew-secret-of-the-scarlet-hand/screenshot1-2/"><img class="aligncenter size-full wp-image-19944" src="http://gamecola.net/wp-content/uploads/2010/09/ScreenShot1.jpg" alt="ScreenShot1" width="536" height="292" /></a></p>
<p>There are a lot of great things about this game, but it&#8217;s not perfect. My two issues with the game are the phone call section and the educational section. Like I said earlier, the phone calls in this game are great, but there&#8217;s a stretch around the middle/end of the game where you have to go through 15-25 minutes of doing nothing but making phone calls. It&#8217;s a little <em>too</em> long for my tastes, and the game really should have spread them out a bit more instead of lumping them together at that part of the game.</p>
<p>The educational section is a bit too long for my tastes, too. The game takes place in a museum about ancient Maya culture, so Nancy has to go through all the exhibits and learn a lot about the Maya. And you <em>do</em> learn a lot; I now know the ancient Maya numbering system, and the Maya calendar system (something which people are obsessed with today, for some reason). There are matching puzzles that force you to connect Mayan glyphs with their translations, and there are even quizzes in this game, where you get to answer questions like, &#8220;What is a language spoken in modern-day Mexico?&#8221; Answer: Nahuatl. If you go through all of the museum stuff at once, it&#8217;s sort of like <em>edutainment overload</em>.  Fortunately, you can do the exhibits challenge at the beginning of the game and the pyramid challenge at the end; that way, the educational parts are spread out, instead of being lumped together like the phone call section.</p>
<p>All in all, <em>Nancy Drew: Secret of the Scarlet Hand</em> is a very good game. It might not be a home run, but it is definitely a triple with at least one RBI attached. Even eight years later, it&#8217;s an enjoyable experience, and it&#8217;s no surprise that this game set some of the series&#8217; standards, which persevere to this day.</p>
<hr /><a name="1."></a>1. I guess the &#8220;find all three medallions&#8221; challenge in <em>Treasure of the Royal Tower</em> technically counts as the first time you have a &#8220;find all the special objects&#8221; challenge, but I don&#8217;t count it as such because Nancy never searches for the medallions (she just finds them over the course of the game), whereas in <em>Scarlet Hand</em>, she knows that she must find all six jade pieces and goes searching specifically for them.</p>
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		<title>Nancy Drew: Trail of the Twister</title>
		<link>http://gamecola.net/2010/07/nancy-drew-trail-of-the-twister-2/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nancy-drew-trail-of-the-twister-2</link>
		<comments>http://gamecola.net/2010/07/nancy-drew-trail-of-the-twister-2/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 17:02:52 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=15530</guid>
		<description><![CDATA[Nancy Drew&#8217;s latest adventure, Trail of the Twister, was recently released, and no one is surprised to learn that staff writer and avid Nancy Drew fan Michael Gray has already finished his video walkthrough for the game.

The walkthrough is 21 videos long (which is about three hours), and it comes complete with both Michael&#8217;s humorous [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecola.net/wp-content/uploads/2010/06/nancy21.jpg"><img class="size-full wp-image-14834 alignright" src="http://gamecola.net/wp-content/uploads/2010/06/nancy21.jpg" alt="nancy2" width="0" height="0" /></a>Nancy Drew&#8217;s latest adventure, <em><a href="http://gamecola.net/2010/07/nancy-drew-trail-of-the-twister/">Trail of the Twister</a><span style="font-style: normal">, was recently released, and no one is surprised to learn that staff writer and avid Nancy Drew fan Michael Gray has already finished his </span></em><a href="http://www.youtube.com/view_play_list?p=8F138AA2470137FC">video walkthrough for the game</a>.</p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/_Q0q3a21Oqo" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/_Q0q3a21Oqo" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p>The walkthrough is 21 videos long (which is about three hours), and it comes complete with both Michael&#8217;s humorous commentary and walkthrough-style advice on how to progress through the puzzles.  It&#8217;s a great help if you&#8217;re stuck and don&#8217;t know what to do next, or if you&#8217;re just looking for a funny take on an engaging mystery.</p>
<p><em>Trail of the Twister</em> stars Nancy as she goes to Oklahoma and joins a team of tornado chasers that are being sabotaged.  Is the person behind the sabotage Brooke Tavanah, the leader of the rival team?  Could it be Frosty, the danger-seeking photographer who wants to get out of his contract (and who, by the way, <a href="http://www.youtube.com/watch?v=WtYkiUqQgZU#t=5m28s">screams like a girl</a>)?  Could it be Debbie, the organized team leader who is making secret plans to get someone kicked off the team?  Could it be Scott, the super-grumpy team leader who hates everyone?  Or is it one of the other two characters?</p>
<p>The game combines puzzle-solving with several intense action sequences, where the team is chasing a tornado, or being attacked by a tornado, or doing <em>something</em> that involves tornadoes while dramatic music plays in the background.</p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/3W5FHSswvC4" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/3W5FHSswvC4" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p>As the above video shows, Michael&#8217;s walkthrough includes a number of bonus videos, like music videos, death scenes and easter eggs.  It also includes a walkthrough for the demo that came out before the game was released.  All in all, this is the most complete walkthrough for the game that you&#8217;re going to find on the Internet today, and it&#8217;s also loads of fun.  Stay twisty!</p>
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		<title>Nancy Drew: Trail of the Twister (PC)</title>
		<link>http://gamecola.net/2010/07/nancy-drew-trail-of-the-twister/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nancy-drew-trail-of-the-twister</link>
		<comments>http://gamecola.net/2010/07/nancy-drew-trail-of-the-twister/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 02:08:50 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=14631</guid>
		<description><![CDATA[All right, Nancy Drew: Trail of the Twister was released recently, and everyone wants me to write a review for it. Do I think this game is awesome, like all the other games in the series? Or do I think this game is a humongous failure?
Shocking plot twist: I like this game.
As a casual gamer, [...]]]></description>
			<content:encoded><![CDATA[<p>All right, <em>Nancy Drew: Trail of the Twister</em> was released recently, and everyone wants me to write a review for it. Do I think this game is awesome, like all the other games in the series? Or do I think this game is a humongous failure?</p>
<p>Shocking plot twist: I like this game.</p>
<p>As a casual gamer, I do not have super-high standards. There are basically only three things I want to see in a <em>Nancy Drew</em> game:</p>
<ol>
<li>Nancy Drew</li>
<li>A number of Laytonesque puzzles</li>
<li>Jokes, or something else equally amusing</li>
</ol>
<p>Simply put, this game delivers on all three accounts, so I like it.</p>
<p style="text-align: center"><a href="http://gamecola.net/wp-content/uploads/2010/06/twister.jpg"><img class="aligncenter size-full wp-image-14832" src="http://gamecola.net/wp-content/uploads/2010/06/twister.jpg" alt="twister" width="554" height="335" /></a></p>
<p>The game takes place in Oklahoma, with a crew of tornado chasers. They&#8217;ve been having a series of mysterious accidents, and Nancy has been called in to investigate, which is Standard Nancy Drew Plotline #4. Can she find out who is behind all the sabotage?</p>
<p>Shocking plot twist: Yes, she can.</p>
<p>There are five suspects in this game: Scott, Debbie, Chase, Frosty and Pa. They&#8217;re OK as far as characters go, but I don&#8217;t really like or dislike any of them. None of them really stick out in my mind. Maybe I&#8217;m just weird, but my two favorite characters in this game aren&#8217;t actually characters <em>in</em> the game. I like P.G. Krolmeister, who you can call but never see, and Brooke Savannah, who you overhear while snooping in a museum. Krolmeister is funny, and Brooke is mysterious, and I like &#8216;em both.</p>
<p>I <em>want</em> to say more about the characters, but I&#8217;m afraid of giving away spoilers like &#8220;the culprit ends up being Nancy Drew&#8217;s Aunt Eloise.&#8221; So I&#8217;ll be vague and say that every character is hiding some kind of secret. Nancy learns out about all these secrets, thanks to her awesome detective skills, then she jumps into Sassy Detective Accusation Mode™ for a series of dramatic confrontations that are fun to watch. It&#8217;s pretty awesome.</p>
<div id="attachment_14833" class="wp-caption aligncenter" style="width: 606px"><a href="http://gamecola.net/wp-content/uploads/2010/06/nancy1.jpg"><img class="size-full wp-image-14833" src="http://gamecola.net/wp-content/uploads/2010/06/nancy1.jpg" alt="nancy" width="596" height="433" /></a><p class="wp-caption-text">Chase gets defensive if you Nancy him a lot of questions.</p></div>
<p style="text-align: left"><BR>Some critics have complained that the plot is bare-bones, and the characters exist just to give you puzzles to solve, instead of being necessary to the plot. My response? Awesome. I love puzzles. The more puzzles the better. And besides, the characters tend to be minigame/puzzle dispensers in <em>every</em> <em>Nancy Drew</em> game, so it&#8217;s not like their penchant for puzzles in this game is something new.</p>
<p>The plot has many abrupt turns, in that one day you&#8217;re going along, doing your thing and solving puzzles left and right, and then, BAM! You&#8217;re chasing a tornado with no warning whatsoever, and you&#8217;ve got to move quickly or else it&#8217;ll destroy Auntie Em and Uncle Henry&#8217;s farm. It&#8217;s a very dramatic way to shake things up. Personally, I think of this as grand metaphor for life in general. Life is like a hurricane&#8230;here in Duckburg. Race cars, lasers, airplanes: it&#8217;s a duck blur! You might solve a mystery, and that&#8217;s exactly what Nancy Drew does.</p>
<p>My favorite part of the game is not investigating the mystery or solving puzzles; it&#8217;s turning on the broken TV and catching up with <em>Detective Beach</em>. This<em> </em>is officially my new favorite TV show.</p>
<p>Announcer: Previously on <em>Detective Beach</em>&#8230;<br />
Chief: You&#8217;re a loose cannon, McNorton! I want your badge and your surfboard on my desk immediately!<br />
McNorton: Only one man would be crazy enough to use a shark to rob a bank&#8230;you&#8217;ve got to let me back on the case!</p>
<p style="text-align: center"><a href="http://gamecola.net/wp-content/uploads/2010/06/nancy21.jpg"><img class="aligncenter size-full wp-image-14834" src="http://gamecola.net/wp-content/uploads/2010/06/nancy21.jpg" alt="nancy2" width="624" height="417" /></a></p>
<p>I have a hard time summarizing <em>Nancy Drew</em> games. It&#8217;s kind of a point-and-click adventure, and it&#8217;s kind of a whodunit, and it&#8217;s kind of a puzzle game. This installment of the series focuses more on puzzles, whereas the last installment, <em>Warnings at Waverly Academy</em>, focused on character development and the most shocking plot twist of all time. Both games are fine by me.</p>
<p>I think that&#8217;s a good enough summary of this game. It&#8217;s fine by me. I&#8217;m not going to call it the best <em>Nancy Drew</em> game ever, and I&#8217;m not going to call it the worst <em>Nancy Drew</em> game ever. I like it just fine.</p>
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		<title>Nancy Drew: Shadow at the Water&#8217;s Edge Preview</title>
		<link>http://gamecola.net/2010/06/nancy-drew-shadow-at-the-waters-edge-preview/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=nancy-drew-shadow-at-the-waters-edge-preview</link>
		<comments>http://gamecola.net/2010/06/nancy-drew-shadow-at-the-waters-edge-preview/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 11:42:10 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=14502</guid>
		<description><![CDATA[Who wants to see a preview of the Nancy Drew game that&#8217;s being released this fall/winter?
Well, too bad. You&#8217;re getting one anyway.

This preview came at the end of the recently-released Nancy Drew #22.  They like to advertise their upcoming projects when releasing their newest products, just like Pixar used to do.
It looks like in this game, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecola.net/wp-content/uploads/2010/06/nancy.jpg"><img class="alignright size-full wp-image-14517" src="http://gamecola.net/wp-content/uploads/2010/06/nancy.jpg" alt="nancy" width="0" height="0" /></a>Who wants to see a preview of the <em>Nancy Drew</em> game that&#8217;s being released this fall/winter?</p>
<p>Well, too bad. You&#8217;re getting one anyway.</p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/4z9j8Hrnevk" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/4z9j8Hrnevk" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p>This preview came at the end of the recently-released <em>Nancy Drew #22</em>.  They like to advertise their upcoming projects when releasing their newest products, just like <a href="http://gamecola.net/2010/06/gc-podcast-26-e3-2010/">Pixar</a> used to do<em>.</em></p>
<p>It looks like in this game, Nancy is going to Kyoto, Japan, the city where they make protocols that the United States of America ignores.  I&#8217;ve had this video up for less than a day, and it&#8217;s already gotten over 100 comments, most of which are about how the preview looks like some horror movie I&#8217;ve never heard of.</p>
<p>And now, I will return to my cave and play <em>Nancy Drew #22</em> for approximately twenty hours, or until I unlock <em>all</em> the achievements (so far I have three out of twelve).</p>
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		<title>GC Podcast #26: E3 2010</title>
		<link>http://gamecola.net/2010/06/gc-podcast-26-e3-2010/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gc-podcast-26-e3-2010</link>
		<comments>http://gamecola.net/2010/06/gc-podcast-26-e3-2010/#comments</comments>
		<pubDate>Mon, 21 Jun 2010 01:27:40 +0000</pubDate>
		<dc:creator>Paul Franzen</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=14061</guid>
		<description><![CDATA[The latest edition of The GameCola Podcast has just been released, featuring E3 coverage from three people who didn’t actually go to E3. Michael Gray, Paul Franzen, and Elizabeth “Lizo” Medina-Gray discuss:

Paul and Lizo’s big news
Telltale’s upcoming Back to the Future episodic series&#8230;which, technically, wasn’t announced or even shown at E3
The Legend of Zelda: Skyward [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">The latest edition of The GameCola Podcast has just been released, featuring E3 coverage from three people who didn’t actually go to E3. Michael Gray, Paul Franzen, and Elizabeth “Lizo” Medina-Gray discuss:</p>
<ul>
<li>Paul and Lizo’s big news</li>
<li>Telltale’s upcoming <em>Back to the Future</em> episodic series&#8230;which, technically, wasn’t announced or even shown at E3</li>
<li><em>The Legend of Zelda: Skyward Sword</em>, which some of us think wasn’t quite ready for the public spotlight</li>
</ul>
<p style="text-align: center"><a href="http://gamecola.net/wp-content/uploads/2010/06/skywardsword616.jpg"><img class="aligncenter size-full wp-image-14088" src="http://gamecola.net/wp-content/uploads/2010/06/skywardsword616.jpg" alt="skywardsword616" width="530" height="298" /></a></p>
<ul>
<li><em>GoldenEye</em> for the Wii, which Paul isn’t planning to get excited about because he still remembers 2004’s <em>GoldenEye: Rogue Agent</em></li>
<li><em>Kirby’s Epic Yarn</em>, which Lizo is interested in because she likes yarn</li>
<li><em>Journey</em>, the upcoming exploration game by the developers of <em>Flower</em></li>
<li>The 3DS remake of <em>Ocarina of Time</em>, which Michael hopes will be a little better than the DS remake of <em>Mario 64</em></li>
<li>Why Michael prefers <em>Nancy Drew</em> games to <em>Monkey Island</em></li>
<li>Adventure game dialogue</li>
<li>The best and less-best movies by Pixar</li>
<li><em>Portal 2</em>, and whether the<em> Portal</em> games qualify as “shooting games”</li>
<li>Mario’s love for cake</li>
<li><em>Super Mario Galaxy 2’s</em> bombshell that Mario and Peach are now an official couple</li>
<li><em>LittleBigPlanet 2’s</em> new level creation tools</li>
<li><em>Scott Pilgrim vs. The World</em>, and which colors Paul dyed his hair in high school</li>
<li>What PSN, WiiWare, and XBLA are</li>
<li>How Paul feels a little betrayed by <em>Rock Band’s</em> annual release schedule</li>
<li>The game we all wish we’d heard more about at E3 (besides <em>Back to the Future</em>)</li>
</ul>
<p>Enjoy!:<br />
<a href="http://gamecola.net/podcasts/GC_Podcast_June10a.mp3">GC Podcast #25</a></p>
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		<title>GC Podcast #18 on YouTube: Michael &amp; Paul&#8217;s Excellent Adventure</title>
		<link>http://gamecola.net/2010/06/gc-podcast-18-on-youtube-michael-pauls-excellent-adventure/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gc-podcast-18-on-youtube-michael-pauls-excellent-adventure</link>
		<comments>http://gamecola.net/2010/06/gc-podcast-18-on-youtube-michael-pauls-excellent-adventure/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 12:11:56 +0000</pubDate>
		<dc:creator>Nathaniel Hoover</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=12331</guid>
		<description><![CDATA[GameCola has a long, rich history of assuming its readers have any idea what we&#8217;re talking about. Since 2002, GameCola has produced over 60 different columns and nearly 600 individual game reviews—and that&#8217;s not even taking into account anything we&#8217;ve done since The Great GameCola Relaunch of &#8216;10, when our fan base diversified from the [...]]]></description>
			<content:encoded><![CDATA[<p>GameCola has a long, rich history of assuming its readers have any idea what we&#8217;re talking about. Since 2002, GameCola has produced over 60 different columns and nearly 600 individual game reviews—and that&#8217;s not even taking into account anything we&#8217;ve done since <a href="http://gamecola.net/2010/01/gamecola-is-back/">The Great GameCola Relaunch of &#8216;10</a>, when our fan base diversified from the people who wrote for GameCola and their family members.</p>
<p>Bottom line? Though we do our best to make everything accessible to everyone, sometimes ya gotta dig back through the archives to know what we&#8217;re talking about, homeslice.</p>
<p><img class="aligncenter size-full wp-image-12335" src="http://gamecola.net/wp-content/uploads/2010/05/gcpodcast-18-D.PNG" alt="gcpodcast-18-D" width="576" height="447" /></p>
<p>That&#8217;s why you&#8217;ll probably get the most enjoyment out of <a href="http://www.youtube.com/view_play_list?p=482BF4CA5A6FCB1F">our YouTube adaptation of The GameCola Podcast #18</a> if you&#8217;re familiar with the two major conversation topics, <a href="http://gamecola.net/2010/05/deja-vu-i-ii/"><em>Deja Vu</em></a> and <a href="http://gamecola.net/2010/01/phoenix-wright-ace-attorney/"><em>Phoenix Wright: Ace Attorney</em></a>. The videos we&#8217;ve made for these games are entertaining in their own right, but being able to discuss them in a podcast setting allows for the kind of conversations that would get you hauled off to the funny farm if you had them with yourself.</p>
<p>To keep your visual organs engaged while listening to Michael Gray and Paul Franzen talk about hookers, killing people with children&#8217;s TV show props, and &#8220;<a href="http://gamecola.net/2009/02/the-gates-of-life-season-two-episode-1-%E2%80%93-prologue/">The Gates of Life</a>,&#8221; there&#8217;s completely unrelated footage of <em>Nancy Drew: White Wolf of Icicle Creek</em> going on at all times. Plus, as an added bonus, Michael kicks off the podcast with a delightful rendition of &#8220;Earth Angel.&#8221; You have to hear it to believe you&#8217;re listening to it.</p>
<p><img class="aligncenter size-full wp-image-12334" src="http://gamecola.net/wp-content/uploads/2010/05/gcpodcast-18-A.PNG" alt="gcpodcast-18-A" width="580" height="448" /></p>
<p style="text-align: left">If you&#8217;ve any interest whatsoever in <em>Deja Vu</em>, <em>Phoenix Wright</em>, GameCola&#8217;s legacy of semi-obscure self-references, or eavesdropping on people&#8217;s conversations like a creepy stalker, try out the first two videos below. <a href="http://www.youtube.com/view_play_list?p=482BF4CA5A6FCB1F">The full playlist</a> is available on <a href="http://www.youtube.com/user/GCDotNet">the GameCola YouTube channel</a>, and if you watch long enough, you&#8217;ll see a snowmobile crash into a big rock.</p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/WmTX5kBkoa8" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/WmTX5kBkoa8" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<p style="text-align: center"><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/Ej9ZcPIgd60" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/Ej9ZcPIgd60" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
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		<title>Michael Gray To Be In Nancy Drew Game</title>
		<link>http://gamecola.net/2010/05/michael-gray-to-be-in-nancy-drew-game/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=michael-gray-to-be-in-nancy-drew-game</link>
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		<pubDate>Tue, 18 May 2010 12:19:46 +0000</pubDate>
		<dc:creator>Michael Gray</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=9386</guid>
		<description><![CDATA[My good friends over at Her Interactive (the company that makes the Nancy Drew games) recently held a contest. It was simple: submit a yearbook-style photo of yourself, and the winning photos will appear in an upcoming Nancy Drew game.
Of course, as soon as I heard about this contest, I decided that I absolutely had to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecola.net/wp-content/uploads/2010/05/maybe.jpg"></a>My good friends over at <a href="http://www.herinteractive.com">Her Interactive</a> (the company that makes the Nancy Drew games) recently held a contest. It was simple: submit a yearbook-style photo of yourself, and the winning photos will appear in an upcoming Nancy Drew game.</p>
<p>Of course, as soon as I heard about this contest, I decided that I absolutely had to enter. Because if I won, that means <em>my picture would be in an actual Nancy Drew videogame and that would probably be the coolest contest prize I&#8217;ve received since the time <a href="http://gamecola.net/2008/10/inside-the-guide-michael-gray-in-space/">my DNA was sent into outer space.</a></em></p>
<p>My excitement lasted for a few minutes, until I remembered that I have a history of <em>really ugly yearbook photos</em>.</p>
<div id="attachment_10988" class="wp-caption aligncenter" style="width: 383px"><img class="size-full wp-image-10988" src="http://gamecola.net/wp-content/uploads/2010/05/002-Copy.jpg" alt="002 - Copy" width="373" height="500" /><p class="wp-caption-text">It looks sort of like James Bond...in that movie where he had to go to the bathroom really badly.</p></div>
<p style="text-align: left"><BR>Fortunately, this year I have an ID badge for work that looks somewhat presentable, so I submitted that to the contest instead. It&#8217;s technically <em>not</em> a yearbook photo, but it looks a lot better:</p>
<p style="text-align: center"><img class="aligncenter" src="http://gamecola.net/wp-content/uploads/2010/05/maybe.jpg" alt="maybe" width="168" height="252" /></p>
<p>Well, the contest officially ended last month, and they announced all the winners.  I think you can guess who was on the winners list&#8230;</p>
<p style="text-align: center"><a href="http://gamecola.net/wp-content/uploads/2010/04/sleuth.jpg"><img class="size-full wp-image-9385  aligncenter" src="http://gamecola.net/wp-content/uploads/2010/04/sleuth.jpg" alt="sleuth" width="580" height="412" /></a></p>
<p>They sent me some legal stuff, like a release form that I have already filled out. So now, it is official: <em>I will be in a Nancy Drew game. And it will therefore be the best game ever. I can&#8217;t wait to play it.</em></p>
<p>Let&#8217;s just hope they got the right photo.</p>
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