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	<title>GameCola &#187; Wolverine</title>
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		<title>GameCola’s Top 50 Worst Games Ever Made (Part 1)</title>
		<link>http://gamecola.net/2011/12/gamecola%e2%80%99s-top-50-worst-games-ever-made-part-1/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=gamecola%25e2%2580%2599s-top-50-worst-games-ever-made-part-1</link>
		<comments>http://gamecola.net/2011/12/gamecola%e2%80%99s-top-50-worst-games-ever-made-part-1/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 21:53:36 +0000</pubDate>
		<dc:creator>GameCola</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=37104</guid>
		<description><![CDATA[Throughout all entertainment mediums, one fact is universally true—there sure is a lot of crap out there. H.L. Mencken once famously said:
&#8220;Nobody ever went broke underestimating the intelligence of the American public.&#8221;
The fact that Michael Bay movies are continually global blockbuster hits proves that this is true all over the world. Film and television live [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://gamecola.net/wp-content/uploads/2011/12/worstbanner1.jpg"><img class="aligncenter size-full wp-image-37182" src="http://gamecola.net/wp-content/uploads/2011/12/worstbanner1.jpg" alt="worstbanner" width="630" height="240" /></a></p>
<p>Throughout all entertainment mediums, one fact is universally true—there sure is a lot of crap out there. H.L. Mencken once famously said:</p>
<p><em>&#8220;Nobody ever went broke underestimating the intelligence of the American public.&#8221;</em></p>
<p>The fact that Michael Bay movies are continually global blockbuster hits proves that this is true all over the world. Film and television live and die by this motto, and videogames are no different. Games that copy well-worn formulas are much more likely to be released than ones that try something new and clever, no matter how fun they might be, because publishers don&#8217;t like taking too many risks. Largely because of this, so many bad games get released that we&#8217;re barely even surprised by them anymore.</p>
<p>But our tolerance has its limits. Some games go beyond being a bit trite or a bit lazy, offering an experience so poorly crafted and terrible that you&#8217;re offended that such an abomination could even exist. The kinds of games that are just so loathsome they invade your subconscious thoughts until you find you&#8217;re sitting at work thinking of nothing but how sick it makes you that there could be somebody out there who actually enjoys and pays money for such terrible things, contributing to the offending developer and causing the cycle to repeat itself, and that this person is allowed to continue living each wretched day of their life without being publicly crucified with white-hot rivets in front of their weeping mother while you look on and just laugh at them as they breathe their last breath. Hahahahhahaha&#8230;</p>
<p>&#8230;or maybe that&#8217;s just me.</p>
<p>Regardless, here&#8217;s a bunch of games that are awful. Just awful.</p>
<hr />
<h2>50. Super Noah&#8217;s Ark 3D (SNES)</h2>
<p><a href="http://gamecola.net/wp-content/uploads/2011/12/Super-Noahs-Ark-3D-Goat-asleep.png"><img class="alignleft size-medium wp-image-37187" src="http://gamecola.net/wp-content/uploads/2011/12/Super-Noahs-Ark-3D-Goat-asleep-300x220.png" alt="Super Noah's Ark 3D" width="300" height="220" /></a></p>
<p>Where do I begin? For starters, <em><a href="http://gamecola.net/2006/04/super-noahs-ark-3d-snes/">Super Noah&#8217;s Ark 3D</a> </em>is a blatant rip-off of <em>Wolfenstein 3D,</em> reportedly even down to the SNES version&#8217;s code. This wouldn&#8217;t be terrible except that, yes, <em>Wolfenstein 3D</em> for the SNES was pretty bad, and somehow Wisdom Tree managed to make it even worse.</p>
<p>Scratch all the stuff about Nazis, killing, or anything interesting. Let&#8217;s replace all the soldiers with animals. And then we&#8217;ll replace your gun with a slingshot that fires tranquilizing pellets. Let&#8217;s also replace the somewhat colourful surroundings of German prisons with the inside of an ark. That&#8217;s more suitable for this game, but now the environments are all red and brown. If I wanted to see a ton of red and brown, I&#8217;d eat at the Olive Garden.</p>
<p>But perhaps most importantly, this game is bad because it&#8217;s a Bible game. No Bible game has ever been awesome—aside from <em>Bible Buffet</em>, anyway, but that&#8217;s only because it was more focused on the buffet, and <a href="http://en.wikipedia.org/wiki/VeggieTales">very few</a> vegetables are religious.</p>
<p>- Jeff Day</p>
<p><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/8QfGrCBOKOU" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/8QfGrCBOKOU" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<hr />
<h2>49. Winter Games (NES)</h2>
<p style="margin-bottom: 0in"><a href="http://gamecola.net/wp-content/uploads/2011/12/Winter_Games_NES_ScreenShot2.jpg"><img class="alignright size-full wp-image-37189" src="http://gamecola.net/wp-content/uploads/2011/12/Winter_Games_NES_ScreenShot2.jpg" alt="Winter_Games_NES_ScreenShot2" width="256" height="224" /></a></p>
<p>Ah, the bitter cold of wintertime. There&#8217;s not much to do outside, so you&#8217;re probably thinking about bundling up inside with a nice classic winter sports game. Can&#8217;t find your copy of <a href="http://gamecola.net/2011/10/qamecola-sports-games/">NHL &#8216;94</a>? Well, pop <em>Winter Games </em>into your cart slot and get ready for a bumpy ride. No, I&#8217;m not talking about downhill moguls; I&#8217;m talking about the overall cesspool that is this game. The controls are basically nonexistent, whether you&#8217;re doing Hot Dog Ariels (whatever that is), speed skating, or figure skating. While its crappiness does have a certain charm to it, it amazes me how such a steaming pile has an official Nintendo Seal of Quality on the box.</p>
<p style="margin-bottom: 0in">- Mark Freedman</p>
<hr />
<h2>48. Wolverine (NES)</h2>
<p lang="en-US"><a href="http://gamecola.net/wp-content/uploads/2011/12/wolverine-nes-article_image.jpg"><img class="alignleft size-medium wp-image-37192" src="http://gamecola.net/wp-content/uploads/2011/12/wolverine-nes-article_image-300x197.jpg" alt="wolverine nes" width="300" height="197" /></a></p>
<p>How did LJN get their hands on so many licenses? And how could they possibly ruin a game about Wolverine? There’s so much they could’ve exploited: so much badassery, a whole assortment of enemies to fight against. Hell—they could’ve copycatted any decent action sidescroller and called it a day. Instead, the whole game setup just yells “generic.”</p>
<p>You may not know everything about Wolverine, but the one thing we can all agree on is that he has claws, and he shred enemies with them. But in this game, you won’t be using Wolverine&#8217;s claws all that much, since they are limited by a “berserk gauge.” Also, the claws aren&#8217;t very impressive; they’re only a few extra pixels attached to Wolverine’s fists. That’s lame!</p>
<p>- Daniel 	Castro</p>
<hr />
<h2>47. Big Rigs: Over the Road Racing (PC)</h2>
<p><a href="http://gamecola.net/wp-content/uploads/2011/12/over-road-racing.jpg"><img class="alignright size-medium wp-image-37197" src="http://gamecola.net/wp-content/uploads/2011/12/over-road-racing-300x197.jpg" alt="over road racing" width="300" height="197" /></a>I honestly don’t understand how <a href="http://gamecola.net/2007/11/big-rigs-over-the-road-racing-pc/">this game</a> happened.  I can’t fathom a scenario where it was looked upon by anyone in the company, and that person said “Yes, we can release this now.  It is finished.” I’ve downloaded viruses that have done less damage to my computer than this game.  I am genuinely concerned about the people who playtested it; someone should go look for them.  If they thought this game was adequate, I guarantee they are still trapped in whatever room the testing occurred in, as there is no possible way they can operate a doorknob.</p>
<p>This is theoretically a racing game, but it is the first racing game I played where the other driver seems to have abandoned his car, probably because he was too embarrassed to be featured in this steaming pile of fail.  The other truck doesn’t move, and after growing tired of waiting for him to do something, I tried to push his car along only to find out that I’VE BEEN DEAD THE WHOLE TIME AND PILOTING A DAMN GHOST TRUCK because I went right through him.  Either that, or the game didn’t bother to include any collision detection, as you can drive through anything and the game doesn’t seem to have any problem with that.</p>
<p><em> Big Rigs</em> is less a game and more a practical joke on the gaming community—the equivalent of a company releasing a game that Rick Roll’d you when you tried to play it.  I would call this game trash, but I feel like that is unfair to trash.  So instead I will say that there is absolutely nothing good about this game at all and that the spouses of everyone who worked on this game now have legal grounds for having their marriages annulled.</p>
<p>-Nikola Suprak</p>
<p><object width="610" height="482"><param name="movie" value="http://www.youtube.com/v/9Fr8lM68JUE" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed wmode="opaque" src="http://www.youtube.com/v/9Fr8lM68JUE" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="610" height="482"></embed></object></p>
<hr />
<h2>46. Karnov (Arcade)</h2>
<p><a href="http://gamecola.net/wp-content/uploads/2011/12/karnov.jpg"><img class="alignleft size-full wp-image-37200" src="http://gamecola.net/wp-content/uploads/2011/12/karnov.jpg" alt="karnov" width="256" height="240" /></a><em>Karnov </em>for the NES is an&#8230;OK game. Nothing special, but if I can finish it, there must be some merit to it. However, that game stems from an arcade version that will violate you mentally&#8230;and possibly sexually, if you play it the wrong way.</p>
<p>The biggest issue is the game&#8217;s difficulty: boss battles often require you to avoid so many projectiles that you might as well be wearing a bulls-eye on your forehead. Enemies are also quite plentiful and have no problem killing you in one hit. But what&#8217;s worse is the timer: It&#8217;s practically impossible to beat the final level, not ONLY  because of all the obstacles you need to overcome, but also because there just isn&#8217;t enough time to get to the final boss and defeat it.</p>
<p><em>Karnov </em>is also filled with weird characters that really don&#8217;t make any sense being there. Where can you find dinosaurs living in the same region as a circus? Why are buff bodybuilders trying to slaughter you? Why are there half-centaur, half-caterpillar women in existence at ALL? <em>Karnov </em>is the only drug you will ever need. Plus, the ending sucks. It just sucks. Sucks!</p>
<p>- Jeff Day</p>
<hr />
<h2>45. Rambo (NES)</h2>
<p><a href="http://gamecola.net/wp-content/uploads/2011/12/rambo.jpg"><img class="alignright size-medium wp-image-37202" src="http://gamecola.net/wp-content/uploads/2011/12/rambo-300x262.jpg" alt="rambo" width="300" height="262" /></a>Whatever you do in this life, for the love of God do not play <em>Rambo</em> for NES directly after completing <em>Platoon </em>for the Commodore 64. You will be more disappointed than Anne Frank was when she got a drum kit for Christmas. In all honesty, my memory is a bit hazy on this one, as I have not touched the game since 1990 (and even then I couldn&#8217;t bring myself to complete it), but from what I can Google-remember, it was just straight-up boring. All you do is kill animals, which, considering I refuse to even kick a chicken in <em>Fable</em>, only made me depressed. In the end I gave up because I kept getting lost in its terribly designed layout—and, like most 9-year-old girls, I just wanted to kill some humans, anyway.</p>
<p>- Jillian Dingwall</p>
<hr />
<h2>44. Samurai Shodown Sen (Xbox 360)</h2>
<p><a href="http://gamecola.net/wp-content/uploads/2011/12/samurai-showdown-sen.jpg"><img class="alignleft size-medium wp-image-37204" src="http://gamecola.net/wp-content/uploads/2011/12/samurai-showdown-sen-300x225.jpg" alt="Samurai Shodown Sen (Xbox 360) Screenshot" width="300" height="225" /></a>SNK Playmore? More like SNK should “play more” games! Every massive flaw in <em><a href="http://gamecola.net/2010/04/samurai-shodown-sen-x360/">Samurai Shodown</a></em> could have been avoided if the developers compared it to the games that they were up against at the time. <em>Shodown Sen</em> is one of those games that goes beyond so bad it’s funny into just completely awful. Destroy all copies on sight.</p>
<p>- Matt Jonas</p>
<hr />
<h2><a href="http://gamecola.net/wp-content/uploads/2011/12/150134-nancy-drew-message-in-a-haunted-mansion-game-boy-advance-screenshot.png"><img class="alignright size-full wp-image-37205" src="http://gamecola.net/wp-content/uploads/2011/12/150134-nancy-drew-message-in-a-haunted-mansion-game-boy-advance-screenshot.png" alt="150134-nancy-drew-message-in-a-haunted-mansion-game-boy-advance-screenshot" width="240" height="160" /></a>43. Nancy Drew: Message in a Haunted Mansion (GBA)</h2>
<p><em>Nancy Drew: Message in a Haunted Mansion</em> is a fairly good game. I like it a lot, and&#8230;wait, we&#8217;re talking about the GBA version? Ugh, forget it!</p>
<p>This is a great example of a bad port. Almost all the animation, voice acting, music and sound effects were cut out. Hope you like playing in complete silence! The graphics quality has taken a steep dive, and it&#8217;s impossible to figure out what to do unless you&#8217;ve played the original game. Perhaps worst of all, the GBA version retains the hideously difficult endgame challenge, which forces you to remember twelve different Chinese symbols and put them in the proper order.</p>
<p>The most positive thing that anyone has ever said about this game is, &#8220;The loading times aren&#8217;t that bad.&#8221;</p>
<p>- Michael Gray</p>
<p><a href="http://gamecola.net/2011/12/gamecola%E2%80%99s-top-50-worst-games-ever-made-part-1/2/"><img class="size-full wp-image-37273 alignright" style="border: 0px solid black" src="http://gamecola.net/wp-content/uploads/2011/12/pagesign.gif" alt="pagesign" width="250" height="194" /></a></p>
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		<title>X-Men Origins: Wolverine (X360)</title>
		<link>http://gamecola.net/2010/02/x-men-origins-wolverine-x360/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=x-men-origins-wolverine-x360</link>
		<comments>http://gamecola.net/2010/02/x-men-origins-wolverine-x360/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 20:32:36 +0000</pubDate>
		<dc:creator>Matt Jonas</dc:creator>
		
		<guid isPermaLink="false">http://gamecola.net/?p=2735</guid>
		<description><![CDATA[If ever there was a movie-to-videogame adaption I&#8217;d wish done superbly, it would be any of the X-Men movies. Why? Because of Wolverine.
Any X-Men game exists solely to be a vehicle for Wolverine. He is just so damn awesome (although Gambit and Rogue were always my favourite mutants from the gang).
When you think of &#8220;Wolverine&#8221; [...]]]></description>
			<content:encoded><![CDATA[<p>If ever there was a movie-to-videogame adaption I&#8217;d wish done superbly, it would be any of the <em>X-Men</em> movies. Why? Because of Wolverine.</p>
<p><span id="more-2735"></span>Any <em>X-Men</em> game exists solely to be a vehicle for Wolverine. He is just so damn awesome (although Gambit and Rogue were always my favourite mutants from the gang).</p>
<p>When you think of &#8220;Wolverine&#8221; and &#8220;game&#8221; together, you realise just how much potential this game has for some smooth hack-&#8217;n'-slash gameplay and some smashing Hugh Jackman wit.</p>
<p>So the main question we must pose is: &#8220;What does <em>X-Men Origins: Wolverine</em> do with the license?&#8221;</p>
<p><div id="attachment_2906" class="wp-caption aligncenter" style="width: 310px"><a href="http://gamecola.net/wp-content/uploads/2010/02/953919_20090114_screen015.jpg"><img class="size-medium wp-image-2906" src="http://gamecola.net/wp-content/uploads/2010/02/953919_20090114_screen015-300x168.jpg" alt="Hmm... Nice guns, Wolverine." width="300" height="168" /></a><p class="wp-caption-text">Hmm... Nice guns, Wolverine.</p></div>
<p>For starters, I haven&#8217;t seen the Wolverine movie, for reasons beyond my control. Don&#8217;t ask what I was doing, but you might want to give it another five years before you open the bathroom door. Speaking of the bathroom, that appears to be where Raven Software developed <em>X-Men Origins: Wolverine</em>.</p>
<p>Wolverine has a history of bad videogames, in my most gracious and humble opinion. One of them was made by LJN, who are particularly infamous for their numerous failed attempts at creating playable games.</p>
<p>With <em>X-Men Origins: Wolverine </em>(henceforth <em>XWolf</em> to reduce typing), the main premise of the game is good, or as good as &#8220;kill everything that moves&#8221; can be. Always a win with me, though; if I can impale my enemies on statues, or throw them off of a casino roof (assuming I can hear them scream before they hit the pavement), then I&#8217;m a happy man. This aspect is respectable, although these days, awfully common.</p>
<p>Lots of first-degree murder means a lot of combat, which leads us to the simplistic combo system. Sadly, simple does not mean easy, as later in the game, you will find yourself very close to dying, on many, many occasions. But I will forgive the developers, mainly because I&#8217;m just so overjoyed with the reveal of <a href="http://uk.gamespot.com/news/6249457.html" target="_blank"><em>Sonic 4</em></a> <span style="color: #ff0000">♥</span> (which has nothing to do with them at all).</p>
<p> <div id="attachment_2905" class="wp-caption aligncenter" style="width: 310px"><a href="http://gamecola.net/wp-content/uploads/2010/02/953919_20081209_screen001.jpg"><img class="size-medium wp-image-2905" src="http://gamecola.net/wp-content/uploads/2010/02/953919_20081209_screen001-300x170.jpg" alt="Come on... Give Uncle James a hug." width="300" height="170" /></a><p class="wp-caption-text">Go on... Give Uncle James a hug.</p></div>
<p>Back on track—<em>XWolf </em>tells the story of one James Howlett, a man born with regenerative abilities, which do an excellent job of masking his real age. Being almost unkillable, James Howlett ended up becoming a military man—or that&#8217;s about as much sense I can make from what the game tells me, anyway.</p>
<p>But where <em>XWolf </em>fails the most at story telling is when unnessessary and irritating flashbacks occur. <em>XWolf </em>insists on flashing-back to Africa every 30-40 minutes, which renders the game very dull, very quickly. I&#8217;m pretty sure that Africa isn&#8217;t the most important part of the movie (I didn&#8217;t see it in any trailers at all), but the game assures me that the story relies entirely upon me understanding what happened in Africa.</p>
<p>What if I don&#8217;t care? I can just skip the cutscenes, right?</p>
<p><a href="http://www.youtube.com/watch?v=tRVUOGUmxJI" target="_blank">WRONG!</a></p>
<p>What&#8217;s more, every flashback is suffocated with more gameplay. This wouldn&#8217;t be a problem, if the Africa-themed levels weren&#8217;t copy-pasted with a few different enemies. This is just padding to make the game longer than it needs to be. <a href="http://www.youtube.com/watch?v=CcrtkiLEGbE" target="_blank">That&#8217;s no good!</a></p>
<p>So when flashbacks and copied enemies aren&#8217;t a bugging you, <a href="http://www.youtube.com/watch?v=ADBKdSCbmiM" target="_blank">what else is there?</a></p>
<p>Quick-Time-Events.</p>
<p>Kill. Me. Now.<a href="http://gamecola.net/wp-content/uploads/2010/02/Hugh-Jackman_4.jpg"><img class="aligncenter size-medium wp-image-2738" src="http://gamecola.net/wp-content/uploads/2010/02/Hugh-Jackman_4-229x300.jpg" alt="Hugh-Jackman_4" width="229" height="300" /></a></p>
<p>Particularly, one type of enemy is so frustrating to defeat, because it requires lunging at them at exactly the right time, and slicing barely a whisker of health from them before having to jump off and repeat. Now imagine fighting four of these at once.</p>
<p><em>XWolf</em> becomes the same thing, <a href="http://www.youtube.com/watch?v=QWuSRiB7I28&amp;feature=channel" target="_blank">over and over</a>, very quickly. Throw in some conveyor belts, teleporters and a reference to <em>Portal</em>, and you have the whole game there. As always, these movie tie-in games still sell regardless of their quality.</p>
<p style="text-align: left">What would be a decent game is flawed in so many places. Even at its <a href="http://www.amazon.co.uk/X-Men-Origins-Wolverine-Uncaged-Xbox/dp/B001RB25OU/ref=sr_1_4?ie=UTF8&amp;s=videogames&amp;qid=1265281941&amp;sr=8-4" target="_blank">dropped price</a>, it&#8217;s nowhere near worth it.</p>
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