testgame.exe: Making the Adventure

So, here we are again. Another month has gone around, and TestGame has settled itself comfortably on the back burner of the stovetop that is my life. The astute reader will notice that there really is

With content involving Tags , ,

So, here we are again. Another month has gone around, and TestGame has settled itself comfortably on the back burner of the stovetop that is my life. The astute reader will notice that there really is not that much new to talk about this month. To the non-astute reader, I say: Wow! TestGame sure is great this month! It will knock your socks off!

*sigh*

This will all change, however, beginning next month. For you see, soon I will not have classes and homework to steal my life away—for a month or so, anyway. And boy do I have some good things planned for TestGame.

But seriously, I did do some things this month (mostly all things that take a lot of effort for not a lot of result). You may notice an increase in prettiness due to the fact that I put some more hours into backgrounds (again), and making characters look like they’re actually walking. The exploring types out there may be interested in knowing that as of this month, the whole entire first part of the TestGame world now exists. This means that, amazingly, wherever there’s a path that looks like it should go somewhere, it actually does. Also, this means that I can’t just slap together a new screen and call it my major improvement for the month anymore, so I will be forced to work on other things—like plot, or something.

So anyway! Enough of this talk. Have some testgame, why don’t you.


TestGame v.8

testgame

(no extra programs needed to run this file)

P.S. Send me your voice! I want a Thurston to act for me! Yes, I’m talking to you, and don’t look at me like that.

Things to do/new features of note:

  • Animated Thurston! (finally)
  • Brand new screen to explore! (Take the downward path from the crossroads.)
  • Improved main forest screen background.

Upcoming tasks for Lizo:

  • New character and more plot.
  • Yet more artwork and animation, etc., etc.
  • Anything else that comes to mind.

All the graphics and design are by Lizo. The dialogue was written by Lizo, with significant input by Paul. Paul is voiced (appropriately) by Paul Franzen. Lily is voiced by Lizo. The giant 7-headed ogre-type monster is voiced by Jenny. Adventure Game Studio (the program used to create this game) can be downloaded at http://www.adventuregamestudio.co.uk/   

4 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 104 votes, average: 8.75 out of 10 (You need to be a registered member to rate this post.)
Loading...

About the Contributor


From 2005 to 2013

Elizabeth Medina-Gray (a.k.a. Lizo) is the creator of the game-in-progress tentatively titled "testgame" and the author of "testgame.exe: Making the Adventure." She thinks videogames are cool.

Leave a Reply

Your email address will not be published. Required fields are marked *