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  • PICO-8: The Internet’s Microconsole

    Blog Posts Blog Posts by Alex Jedraszczak on May 19, 2015Comments1

    ...15,400 bytes’ worth of Lua code. Considering that Pizzarian took about that many lines’ worth of C# code, you’re unlikely to see any games lasting more than five or 10...

  • Quantum Geek: Episode 6 – Send More S.T.A.R.S.

    Columns Columns by Michael Ridgaway on September 1, 2008

    ...run through the copy of the code I have on my other machine, maybe see what I can find.” “Yeah…yeah. OK. That sounds good. Why don’t you run and do...

  • GC Podcast #111: Cool Game Genkie Codes

    Podcasts Podcasts by Joseph Martin on August 7, 2017Comments1

    ...Game Genkie Codes Under the Cut (for Super Mario Bros.) Weird Levels: TNLPOG, VNLPOG, ENLPOG, GNLPOG, PNLPOG, TNLPLG, VNLPLG, ENLPLG, GNLPLG. Code that let’s you go down every pipe in...

  • This Yard Has Saled #3: It’s a MAG, MAG, MAG, MAGFest

    Columns Columns by Matt Breslau on February 27, 2019

    ...with only an image of Garfield and a QR code adorning it. I didn’t notice, but Tyler showed me the card and told me so. As my phone was close...

  • Tim Schafer and Ron Gilbert Making a New Adventure Game, and You’re Funding It

    News Posts News Posts by Paul Franzen on February 8, 2012Comments14

    This is NEWS! Tim Schafer—co-creator of Day of the Tentacle, lead designer of Grim Fandango and Psychonauts, and really nice guy who let me steal his Facebook photos—announced just minutes...

  • Inside the Guide: American Activity Book

    Columns Columns by Michael Gray on July 1, 2008Comments2

    Hello everyone, and welcome to Inside the Guide. In honor of the Fourth of July, I’m taking a holiday and not writing a column this month. Instead, I’m going to...

  • Versus Mode: E3, Denzel as Master Chief, Halo 4, and More

    Columns Columns by GameCola on September 1, 2006

    ...bucks for a Madden ’07 promo show. Casey: Well, it’s not something I would ever do, but then I would never play a Madden game anyway. I would bet that...

  • Space Math (XBLIG)

    Reviews Reviews by Matt Jonas on December 17, 2009

    ...matter; soon after I redeemed my review code, Microsoft blocked me from playing Xbox Live Indie Games. Yeah, makes absolutely no sense. The overall idea is pretty good—an entertaining space-romp...

  • GameCola’s Top 50 Worst Games Ever Made (Part 1)

    Columns Columns by GameCola on December 29, 2011Comments12

    ...down to the SNES version’s code. This wouldn’t be terrible except that, yes, Wolfenstein 3D for the SNES was pretty bad, and somehow Wisdom Tree managed to make it even...

  • James Pond: Codename RoboCod (PS1)

    Reviews Reviews by Matt Jonas on June 29, 2010Comments4

    ...Advance. Four releases of what is effectively shovelware obviously wasn’t enough, as James Pond: Codename RoboCod was added to the PlayStation Network as a downloadable title in 2008. It takes...

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