• Blaster Master (NES)

    ...good portion of my childhood. Being fairly long for an NES game, and requiring a good amount of knowledge of level layout and boss strategy, it has a great number...

  • The Ten Reasons: Eternal Darkness: Sanity’s Requiem (Part One)

    ...high point in the drama, you are given the option to go forward and put an end to the heresy. Once you do, what happens is this (at 1:24, 1:51,...

  • Rock Band 2 (X360)

    ...I tasted was much like what I had tasted in the previous game. In fact, outside of a few cosmetic changes, Rock Band 2 looked exactly like Rock Band 1....

  • Braid (X360-XBLA)

    ...What does have to do with this game is the time twisting aspects of the puzzle solving. Within each stage is a number of puzzle pieces scattered across the land.3...

  • Zombies Ate My Neighbors (SNES)

    ...number of obstacles so you can save a variety of neighbors who think that barbecuing in a haunted house surrounded by werewolves or taking pictures of a charging Frankenstein is...

  • Soulcalibur IV (PS3)

    ...even though the Soul Calibur games from 1-3 had a space in between Soul and Calibur, Soulcalibur IV does not. I have no idea why. Take it up with your...

  • The Legend of the Mystical Ninja (SNES)

    ...box art. God, I’d rather have tentacle hentai of my mom than look at that shit s’more of artwork again. But just for the sheer number of stuff you get...

  • 32-Bit Genocide This Weekend

    ...in Baltimore this Saturday. The show will feature video game cover bands, video game artists, and a number of consoles from gaming’s history. Doors open at 5, music starts at...

  • Soul Blazer (SNES)

    ...Dr Leo’s Lab. For every great song, there’s one that’s just alright and another that’s just filler. It also seems slightly odd to me that Soul Blazer shares a number...

  • testgame.exe: Making the Adventure

    ...the death, Paul still has the same amount of Spasm as he did before he drank it (previously, the number would go down by one). This makes more sense to...