testgame.exe: Making the Adventure

Wow! I did sooooo much stuff with testgame this month!And now that I've given you that favorable first impression, let's move on to the more truthful items on the agenda. I did not, in fact, do much w

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Wow! I did sooooo much stuff with testgame this month!

And now that I’ve given you that favorable first impression, let’s move on to the more truthful items on the agenda. I did not, in fact, do much with TestGame this month. However—and please feel free to insert some modesty here if you will—I’m darn proud of what I did do.

The new features that this month introduces are so amazing, so mind-blowing, so completely and utterly beautiful, that, well—just go try it out, will you?

To make sure that you, the reader, are getting the most out of your testgame.exe experience (and to make sure nobody gets mad at me for killing them without fair warning), I have taken the liberty of writing up a comprehensive list of ways in which Paul can die. This now amounts to a grand total of two, as follows:


**WARNING: Do not perform these actions and expect to live. Thank you.**

Way 1 == Use the blue stone on Paul.

Way 2 (**new**) == Use the sunglasses on the new character in the screen west of the crossroads.


And if I may, it’s time for a shameless promotion (as if this feature were about anything else)! Official testgame.exe merchandise may now be purchased at http://www.cafepress.com/testgame. I bought my shirt yesterday. And before you ask, yes, I do know that I’m a dork.

So yeah, on to the important part of this article:

TestGame v.5

testgame

(no extra programs needed to run this file)

Things to do/new features of note:

  • Another way Paul can die (see comprehensive list above). I rather like the way I set up this new death option. Feel free to let me know what you think about it. Also, this is totally the best part of the game so far. If you disagree, then you are a silly person. But really, I’m in love with this death scene, and you have no idea how many lonely hours/days I spent on it. 🙂
  • Try playing around with the sunglasses. I’m quite happy with this little added animation, myself.
  • Actual fleshed out character #3 (no more sketchy outlines, thank goodness).
  • Some more work done on the newest screen. Note the sky in particular.

Upcoming tasks for Lizo:

  • More voice acting. Sorry I was lazy about it this month. Or rather, other people were lazy, and I was not motivational. 😉
  • Make the new death option more realistic. Yes, I do realize that this should be able to happen as the result of more than one action, but as has been previously stated, I am lazy.
  • Same old, same old. There’s at least one more character, a nice cutscene, and two more screens in the works. (Yeah, like that will ever happen).

All the graphics, design, and dialogue are by Lizo. Paul is voiced (appropriately) by Paul Franzen. Overly Dramatic and Poorly British Girl is voiced by Lizo. Adventure Game Studio (the program used to create this game) can be downloaded at http://www.adventuregamestudio.co.uk/.   

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About the Contributor


From 2005 to 2013

Elizabeth Medina-Gray (a.k.a. Lizo) is the creator of the game-in-progress tentatively titled “testgame” and the author of “testgame.exe: Making the Adventure.” She thinks videogames are cool.

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