testgame.exe: Making the Adventure

You know how stories normally go, right? You've got a hero and a villain and a bunch of things happen, and then there's a moral at the end to warn all the youngsters listening to the story about how t

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You know how stories normally go, right? You’ve got a hero and a villain and a bunch of things happen, and then there’s a moral at the end to warn all the youngsters listening to the story about how the world can be bad and such. Well, let’s just skip to the end of this story, shall we?

The moral of this month’s article:

School + Life + TestGame = Not Compatible.

I pass this lesson on to all of you readers in hopes that you will be spared the agony and drudgery that is my existence. Okay, so it’s not really that bad—I’m exaggerating a little. But it is true that this month, I have sacrificed my life and so-called “free time” to bring you:


TestGame v.6

testgame
(no extra programs needed to run this file)

Take my word for it: If you haven’t downloaded the newest version of this game in a while, now is the time to do it! It’s almost like there’s an actual story being developed or something, which is crazy, I know, yet true. 🙂

Things to do/new features of note:

  • Cutscene #2 and second ever Dialogue Tree of Wonderfulness! I think you guys will really appreciate this, for it means that there is plot! Yes, that’s right, there’s an actual storyline going on here and no one can say otherwise. This also means that the second screen isn’t just there to take up space anymore!
  • Brand new character! And also a second appearance of an earlier introduced character.
  • More voice acting. That is, everything but the new cutscene is now voiced.

Upcoming tasks for Lizo:

  • More voice acting. Will there ever be an end to this? Also, I’m currently on a search for a completely different voice actor. Paul and I can’t do every voice you know. (Although that sure would be fun!)
  • Animation so that certain characters don’t just glide across the screen. Or disappear.
  • Animation so that I don’t have to keep using asterisks in the characters’ speech.
  • Fix the way the girl looks from the side, gosh darnit. She looks like a freak and I don’t know WHY! 🙁
  • Perhaps a new screen, or more work on old ones. But I think animation should definitely come first.
  • Woops! Totally forgot this from last month: Make the [second] death option more realistic.

All the graphics, design, and dialogue are by Lizo. Paul is voiced (appropriately) by Paul Franzen. Overly Dramatic and Poorly British Girl Lily is voiced by Lizo. Adventure Game Studio (the program used to create this game) can be downloaded at http://www.adventuregamestudio.co.uk/.  

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About the Contributor


From 2005 to 2013

Elizabeth Medina-Gray (a.k.a. Lizo) is the creator of the game-in-progress tentatively titled "testgame" and the author of "testgame.exe: Making the Adventure." She thinks videogames are cool.

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