(Editor’s note: This article was originally published in the January 2006 issue of GameCola, back when GameCola was published in a monthly online magazine format.)
College Park, MD 20740
January 6th, 2006
In a stroke of genius, GameCola, for once, actually listened to its fans.
For years now you’ve been telling us to stop putting everything on one page. It was taking too long to load! It took forever to scroll through everything! Your computers were only able to load a quarter of the pictures before giving up in a fit of coughs and wheezes!
Finally, we’ve listened, and we might actually be better off for it.
But a vaguely fresh design is hardly the only change this month has brought about. This is the January issue, after all! We’d be murdering an innocent tradition if this issue wasn’t jam-packed with reviews, new columns, special editions of old columns, and of course, new staff members.
GameCola is proud to welcome aboard a whopping seven new staffies this month—easily the most staff members we’ve ever brought on at once. Heck, our original staff by itself was only seven members strong! We’ve got new reviewers, we’ve got new columnists, and we’ve even got a new staff artist.
We’ve also got three brand new columns making their debut this month! We’ve got “The Grass is Always…”, in which Travis Combs and his step-brother Joel Tandberg find out what happens when you play those games you always, always pass over in stores; “What the Crap?s”, in which Mark Freedman writes about the things in gaming that just don’t make any sense; and “Player Two”, in which Janra Roberts takes on and argues in favor of the less popular side of a controversial issue in gaming.
This month also marks the triumphant return of Stu Gipp’s old column, “Great Moments in Gaming,” now captained by GameCola newbie Shawn Sackenheim.
And speaking of Captains, “Captain” Eric Regan is offering a special edition of “Captain Eric’s Super Thumb Feature Presentation!” You’ll have to check out his article to catch all the details, so, hey, do that at some point!
And speaking of triumphant returns, coming right back at ya this month is “Your Top 10 Favorite Videogames,” which was on hiatus for the better part of 2005 due to nobody actually sending us any top ten lists. From the looks of things we’ll be able to hang onto it for at least a few more months, but please: Keep those lists coming!
For those of you missing what Zack Huffman brought to the table with “Oh, the Humanity!”, fear not: This month we’ve got “Movie Mansion Presents,” written by my own brother, Dan Franzen! “Movie Mansion” is not scheduled to be a regular column, but it could very well crop up again from time to time.
Also this month, we’ve got something like 12 videogame reviews; DCW’s first ever Dino Riki Invitational battle royal; a sneak peak at the games you’ll no doubt want to preorder for 2006; and, of course, The 2005 GameCola Interactive Video Entertainment Awards.
Last year we had the testicles to give Game of the Year to the fourth .hack title; what’re we gonna give it to this year? You’ll have to read the column to find out!
From now on, I want you to keep something in mind—something I haven’t been letting you keep in mind because I was so sure that nobody could have a better idea than me what GameCola should be like: I want to know what you think! I want your suggestions! I’m not a perfect writer or a perfect webmaster or a perfect designer or a perfect anything; if you see how something in GameCola could be improved, tell me. I’ll try, finally, to actually listen to you.