Now on Kickstarter: Vidar

A classically-styled 2D puzzle RPG!

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The Winter of Kickstarter continues as I introduce to you Vidar: the game where everyone dies!

No, wait—come back! It’s not that kind of game. Don’t worry, it’s nothing gory or bloody. It’s more of a puzzle RPG. Here, just watch the trailer.

It kind of reminds me of Lufia II, but that’s kind of difficult to avoid for any puzzle-heavy 2D RPG. It definitely uses all of the classic RPG puzzle elements like rolling boulders, flipping switches, and raising and lowering water levels. The puzzles are also procedurally generated, so any playthrough will be a unique experience. If you’ve been missing those kinds of SNES-era gameplay tropes, this game is definitely worth a look!

The story also sounds pretty interesting, and there’s an element of randomness included in how things play out. Everyone dies, yes—but, the order is changed each time you play, letting you hear new perspectives from the remaining survivors. I was a little apprehensive when I first read that the story was randomly changed on each playthrough, but after checking out the explanation on their Kickstarter page, it actually sounds like a nice addition.

So, speaking of their Kickstarter page, you should go check it out! The game only has about 30% left to be fully funded, and there’s still more than two weeks left. The minimum price to get a copy of the game is $20, which is a bit high compared to some that we’ve seen recently, but you also get a couple bonuses like beta access and receiving the completed game before official release. If you want to follow along, there’s always their Facebook and Twitter pages. Check it out and let’s see this one get funded!

3 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 103 votes, average: 6.67 out of 10 (You need to be a registered member to rate this post.)
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About the Contributor


Since 2007

Alex "Jeddy" Jedraszczak is presiding Editor-in-Chief at GameCola, not only editing content but often writing it as well. On top of all this GameCola work, he also develops indie games.

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