• Braid (X360-XBLA)

    ...What does have to do with this game is the time twisting aspects of the puzzle solving. Within each stage is a number of puzzle pieces scattered across the land.3...

  • Soulcalibur IV (PS3)

    ...district representative. Now, jumping into the review for real. There are a number of improvements to the series that come with SCIV, but the biggest improvement has to be the...

  • 32-Bit Genocide This Weekend

    ...in Baltimore this Saturday. The show will feature video game cover bands, video game artists, and a number of consoles from gaming’s history. Doors open at 5, music starts at...

  • Soul Blazer (SNES)

    ...Dr Leo’s Lab. For every great song, there’s one that’s just alright and another that’s just filler. It also seems slightly odd to me that Soul Blazer shares a number...

  • testgame.exe: Making the Adventure

    ...the death, Paul still has the same amount of Spasm as he did before he drank it (previously, the number would go down by one). This makes more sense to...

  • Project Sylpheed (X360)

    ...ships in this totally black space!” Yeah, there’s a lot to be desired in terms of Project Sheepherd’s mission structure. 95% of the time, you’ll be shooting down X number...

  • WiiWare Review (June 2008)

    ...repetitive and annoying as the limited number of enemy variations, and the boss battles are almost boring. SAVE YOUR POINTS, especially if you are a shooter fan.” June 9th, 2008...

  • The Accessibility of Gaming: The Serendipity of Amiibo Tap

    ...a limited number of scenes. Super Metroid had 8, while Super Mario World had 9. You can change scenes with another tap of your amiibo. You’d think this would feel...