Archive for Tag: Broken Sword
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Dear Readers: Why Adventure Games Are Dead.
Columns by Paul Franzen on
Having now played Broken Sword: The Sleeping Dragon, Escape from Monkey Island, and King's Quest: Mask of Eternity, I now know why nobody makes adventure games anymore: Because the games are festering puddles of squid waste.
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Broken Sword: The Sleeping Dragon (MXB)
Reviews by Paul Franzen on
I came into this game expecting The Curse of Monkey Island, and what I got was Super Stealthy Crate Mover 64.