Archive for Tag: Doodle Jump
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I Don’t Think of Myself as a Cyborg
Blog Posts by Patrick J. Humphrey on
In which I badly "review" a deceptively interesting game to make myself feel better
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What the Crap?: Difficulty Settings and Modes
Columns by Mark Freedman on
Why, cruel videogame industry, are we forced to play Goldilocks when sitting down to play our games? Games all have their own ideas of what Easy and Hard mean, have different rewards (and sometime none at all) for choosing a more difficult setting, and really produce a schism in groups of people who say they've beaten a game. I really don't care if you've beaten the game on "Super Easy," you shmuck!