Archive for Tag: generic games
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The Lost Art of Good Game Design: Lufia: The Legend Returns
Columns by Nathaniel Hoover on
When is a randomized dungeon not a randomized dungeon?
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Baldur’s Gate: Dark Alliance (PS2)
Reviews by Paul Franzen on
Baldur's Gate: Dark Alliance finds its basis in the shadow of table-top games such as Dungeons Dragons: no set storyline for the character as the story commences, no evil empire to overthrow, no worl