Archive for Tag: intuitive controls
-
Sid Meier’s Pirates! (MXB)
Reviews by Paul Franzen on
I'll repeat that: A ballroom dancing minigame. In a game about pirates.
-
Prince of Persia: The Sands of Time (GCN)
Reviews by Casey Levine on
It's always risky taking an old, well-loved game and trying to update it.
-
Arc the Lad: End of Darkness (PS2)
Reviews by Matt Gardner on
Will you go online? Are you a fan of the Arc the Lad series? Do you like action RPGs?
-
CIMA: The Enemy (GBA)
Reviews by Matt Gardner on
The premise of this game scares me because it's an entire game based on protecting NPCs through perilous dungeons.
-
Alex Kidd in Miracle World (SMS)
Reviews by Stuart Gipp on
If you own a Master System, the odds are that you already have this game. And if not, why not? It's a classic.
-
Metroid Prime 2: Echoes (GCN)
Reviews by Casey Levine on
The question: Can Retro Studios do it again? The answer: Yes, yes they can.
-
Samurai Warriors (PS2)
Reviews by Matt Gardner on
If you, like me, are interested in the history of the samurai and Japan and all that, this is a good game to pick up.
-
Arc the Lad (PS1)
Reviews by Matt Gardner on
Since this game can be easily beaten in 10 hours or less, there's not enough time to get bored of playing it.
-
ToeJam & Earl in Panic on Funkotron (SG)
Reviews by Kyle Ogilvie on
The funk is leaving Funkotron! Earthlings are running amok! The Funkopotamus has hid!
-
Super Adventure Island (SNES)
Reviews by Matt Gardner on
As with most wannabes, it just doesn't live up to what it was imitating.