Archive for Tag: Kay Leacock
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0wning the Competition: The Original NES Controller
Columns by Kay Leacock on
With all this talk of next-gen game systems PS3, the 360, and the Revolution, it's time to think about the basics. The originals, the firsts, the bests. Since this *is* an article about controllers, t
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0wning the Competition: The Gravis GamePad
Columns by Kay Leacock on
Gravis has been making their GamePad PC controller for quite some time now. It has not changed very much at all, save for a few upgrades to Keep With the Times. The GamePad is a basic controller, reco
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0wning the Competition: Mad Catz RetroCON
Columns by Kay Leacock on
The RetroCON is your basic PlayStation controller -- you have your two analog sticks, your directional pad, start and select, L1 through R4, and your four action buttons (triangle, circle, square and
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0wning the Competition: The Ideazon Z-Board
Columns by Kay Leacock on
For the very first edition of this article, I thought I'd review a newer gaming controller, the Ideazon Z-Board. The Z-Board is a new take on the classic keyboard that lets you pick up custom keysets
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Versus Mode: Mario 1 vs. Mario 2 vs. Mario 3
Columns by Kay Leacock on
HAPPY NEW YEAR! Well, another year down, and so is another year's worth of games. But, for the sake of the classics, we're going back a bunch of years, and we're gonna look at some classics. Now
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Versus Mode: Crazy Taxi vs. Simpsons: Road Rage
Columns by Kay Leacock on
Well, here I go again: another article based upon my recent addiction to Simpsons game spoofs. But, hey, what do you want? If I play a game, I'm gonna write about it. And it seems that, as of late, the games I play the most are the Simpsons ones. So here we go, again, with another Versus Mode based upon a Simpsons parody. This time, the parody is of Crazy Taxi for the Sega Dreamcast. Oh -- by the way -- at the end of this article, there is a poll for the special New Year's Versus Mode in January... look around down their for details.
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Versus Mode: GTA vs. Hit and Run
Columns by Kay Leacock on
Grand Theft Auto: Vice City is a pretty awesome game. Your goal is to complete "missions" given to you by various people and the mob. These missions can include races, purchases, drug deals, and lots of other things. You can run around on foot, or drive around in various vehicles to get to where you need to go and do what it is you need to do. You can also drive around in other people's cars. As you run over things and cause mayhem, a little counter goes up. When this counter reaches it's maximum level, you are busted by the cops.
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Versus Mode: Half-Life vs. Team Fortress
Columns by Kay Leacock on
The original Half-Life is a simple deathmatch game with awesome graphics, decent levels, and some kick-ass weapons. Upon joining the game, you are dropped into the level which the server is on with your basic weapons. When you kill a person, you can acquire their weapons and ammo, and you're allowed to spray paint a logo of sorts on their death-spot.
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Versus Mode: First-Person Shooter Shoot-Out
Columns by Kay Leacock on
First-person-shooters. Classics. New ones. Some people tell me that they're all the same. Others say it doesn't matter which one you play -- they still suck. Well, I say 'bbullshit'. Right here, right now, I'm comparing one to the next, pitting classics against modern ones, and system against system.
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Versus Mode: Pokémon Red vs. Pokémon Ruby
Columns by Kay Leacock on
For those of you who have never played Pokémon (Cthulhu forbid), it's a game where you play as a little boy who just got his Pokémon training license. You are trying to catch every Pokémon, and then train them to compete against gym leaders and an elite team of trainers. Pokémon are these little creatures that inhabit the world, and they'll randomly attack you when you're fishing or walking through the grass. Then, you either fight the Pokémon until they faint and get experience for it, or fight it until it weakens and throw a Poké Ball ( a device used to capture a Pokémon) at it to make it yours.