Archive for Tag: randomly generated levels
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The Lost Art of Good Game Design: Lufia: The Legend Returns
Columns by Nathaniel Hoover on
When is a randomized dungeon not a randomized dungeon?
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Memory Cards: Dragon Warrior Monsters
Columns by Alex Jedraszczak on
Ahh, the days of my youth. Like the scent of fresh lemon.
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Dwarf Fortress (PC)
Reviews by Mark Freedman on
Dwarf Fortress is one of my most influential games, and yet, also so strikingly different and deep than any other I've played.
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.hack//OUTBREAK: Part 3 (PS2)
Reviews by Matt Gardner on
If you want to get into this series, DO NOT start with this game!