Tiny Toon Adventures: ACME All-Stars (SG)

If you want to play a fun sports game that is a little on the crazy side, look into this game.

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  • System: Sega Genesis
  • Genre: Sports
  • Max Players: 1-2
  • US Release: May 1994
  • Developer: Konami
  • Publisher: Konami

They’re tiny, they’re toony, they’re all a little loony, and in this video game they’re invading your TV!  They’re soccer players!  They are also playing b-ball!  In Tiny Toon Adventures: ACME All-Stars, get a dose of a fun game!

Doesn’t flow well, does it!  Good thing that isn’t the theme song for this videogame.  Anyway, TTA:AAS is a very interesting game.  Perhaps not very innovative, perhaps not stunning, but certainly interesting.  And fun.

Nowadays, you don’t normally see a sports game with more than one sport in it.  But TTA:AAS has two.  True, the sports do not go in-depth like the sports games do now, but who doesn’t enjoy Plucky flying through the air with a ball in his beak and anvils raining down all around him?  This is what sets the game apart from other sports games of its time:  it has characters we know and love and stays true to their personalities, while still producing an enjoyable sports game.

toonsn1Did you watch Tiny Toon Adventures when you were younger?  If you didn’t, you can still appreciate this game for its whimsical graphics and sound.  The graphics are light and look like they are taken right from the cartoon.  The sound, or should I say “audio tracks,” are different for each arena you play in.  They are all nice to listen to as you play, but I doubt you’d choose them as your wedding song.

The fun factor is very high, and even higher if you have seen the show.  The game is okay overall, but what really makes it fun are the specials of each character.  Each character has a different special move that assists you in winning the game.  For example, Shirley the Loon can make the ball levitate and go where ever she wants.  Be aware, though—if you score a goal using a character’s special, their energy becomes completely depleted.

There are also references to the TV show that add to the game’s enjoyability.  For example: Sneezer, the baby mouse with a sever sinus problem, is your guide through a few of the game’s menus.  Little details like this make the game part of an actual franchise, instead of just a sports game with a cartoon name slapped on it.

There are quite a few things that could be improved in this game.  First off: the story mode.  The story itself is all right, but the difficulty is weird.  Some of the matches are impossibly hard, and some are incredibly easy.  It can become very repetitive as well.  Overall, it needs a bit of work.  Second off: the specials.  Yes, I realize that I said they are one of the reasons this game is so fun.  However, some of them are just TOO HARD TO DO.  For example: Plucky’s special with the anvils.  He grabs the ball in his beak and then starts to fly with anvils raining all around him.  I still, to this day, cannot figure out how to work it.

The controls of this game are good.  I have no problem with them.  This game was MADE to be replayed, and it was done very well.  With the minigames (Montana Hitting, Obstacle Course) and the pseudo minigame (Bowling) to play when you get tired of the two main events, TTA:AAS is a very replayable game indeed.

All in all, TTA:AAS is a good game for the Sega Genesis console.  If you want to play a fun sports game that is a little on the crazy side, look into this game.

As Hampton the pig would say, “That’s all folks!”

  • GameCola Rates This Game: 5 - Average
  • Score Breakdown

  • Fun Score: 7
  • Audio Score: 4
  • Visuals Score: 6
  • Controls Score: 6
  • Replay Value: 6
2 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 102 votes, average: 5.50 out of 10 (You need to be a registered member to rate this post.)
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About the Contributor


From 2003 to 2004

Kyle Ogilvie is a former staff member from GameCola's early days as a monthly email newsletter.

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