What game series/genre/studio/etc. would you like Kickstarter to resurrect next?
So we got off on a bad foot with three mediocre platforming games. Why not get someone talented to program it, and make it a Final Fight clone? We’re talking side-scrolling beat-’em-up action with three players, controlling the Cheetahmen as they battle their way to Dr. Morbis. Think of the humour that would resonate from one last hurrah: a Cheetahmen game that doesn’t suck balls.
The game would be made better with Eat Lead-style fourth wall references. The Cheetahmen could argue between the three of them as to who is responsible for the shitty games that they have starred in.
Lights… Camera… Action 52.
The Guardian Legend
This was an amazing NES game! Combining elements of Zelda, Metroid, and rail shooters, it improved upon them all. A great level of difficulty, a world map, and incredible graphics and sounds. You play as an intergalactic babe who transforms into a spaceship! What more could you ask for?
Maybe a simpler password system.
I’d love to see a sequel or remake.
The Longest Journey
I LOVE The Longest Journey. I would even go so far as to say that it’s my favorite point-and-click adventure game (even beating out King’s Quest and Monkey Island…crazy!). And although I was pretty wary about playing the sequel, Dreamfall—because it added some dubious non-adventure-game things like combat—it also turned out to be a really good game, with compelling characters and an interesting story. UNFORTUNATELY, Dreamfall ends with a major cliffhanger. As the series stands now, the story is totally incomplete, and one of the main characters may or may not be dead! From what I’ve read, the creators planned to release a third game to finish up the series, but that game isn’t even on the horizon yet. So, if it’s a question of funding, this sounds like a job for Kickstarter! I need to know what happens in the story, and I don’t think I’m the only one.
(Lizo is a Staff Editor and the former author of “testgame.exe: Making the Adventure.”)
I’d love to see a Kickstarter campaign that revives the old King’s Quest games. I have vague memories of what the actual plots were, and slightly more lucid memories of getting lost, but what I clearly remember is having a ton of fun playing through all of them. A revival—be it just a repackaging of all of the games or a full out revamp of the series—would be awesome!
(Kate is the author and illustrator of “The Gates of Life.”)
Well, since Tim Shafer is the one who essentially kickstarted Kicstarter, I’m sort of hoping that Double Fine eventually gets around to making a sequel to Brütal Legend.
Maybe they could make the real-time-strategy element work fine…Double Fine! Or maybe they should just skip it altogether and focus their efforts on the things that actually worked in the original.
(Daniel is the author of “Don’t Be That Guy.”)
You’ve heard of King’s Quest, right? That old-school Sierra adventure series about magic and dragons, fairy-tale creatures and damsels in distress?
Phantasmagoria is made by the same people, except that its tone is slightly different—instead of a kid-friendly world of wonder and delight, it’s about live-action people getting stabbed through the mouth with garden shovels. It’s a series of (two) FMV point-and-click adventure games featuring brutal, graphic FMV violence, with characters getting possessed by soul-stealing demons, slowly becoming creepier and creepier throughout the course of the game until they murder just EVERYONE. They also have neat puzzles to solve and whatever. They’re the BEST, and I’d love to see what kinds of horrific (in a good way) things a developer could do with Phantas’s particular brand of FMV in 2012.
I’ve always felt the ICOM/MacVenture series of first-person adventure games (Deja Vu, Shadowgate, Uninvited) met such an untimely demise—especially considering they died in the early 90s right around the time adventure games were really starting to come into their own. I’d love to play a new one—and not necessarily a sequel; a completely new IP would suit me just fine, as long as it brings the same serious-with-a-hint-of-dark-humor adventure that I so miss.
Down with Kickstarter
Simply hearing the word “Kickstarter” is making me ill these days. I’d like to see Kickstarter resurrect a self-sufficient videogame industry that can produce what fans want to see without actually involving the fans, leaving gaming to be the antisocial pastime it was always meant to be.
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