Sometimes I forget that before my streamlined, beautiful, and modern GBA was even a twinkle in an engineer’s eye, I possessed an awkward and bulky Game Boy. Gray and enormous, it provided my childhood self with hours of fun. I rifled through my little bag of tricks and found my former favorite game. Paying tribute to the first game I’ve ever almost beaten, we are now going to discuss Super Mario Land 2: Six Golden Coins.
The idea of this game is to conquer six worlds, each with a couple of levels. These consist of Tree Zone, Turtle Zone, and Mario Zone, amongst others. Each has a very typical Mario-esque world, full of little monsters, blocks to bounce on, mushrooms to add another life, and all of the things we’ve come to know and love. Levels are entertaining if not difficult; I’ve found that once a sort of rhythm is established for going about the level, it’s quite simple. When one “zone” is completed, a Golden Coin is awarded. I wish I could tell you what happens when all six are collected, but as I am but a casual gamer, that final prize remains just beyond my grasp.
All casual gamers with access to any sort of Game Boy should try to pick this up. It’s fun, will kill time, and would probably be very nice to beat.