From what I’ve observed on the telly, the year 2005 (twenty oh-five) is now upon us. It’s been a while since I last made any New Year’s Resolutions, with the last one being “To not eat so much paste in class”, but the time seems right to press start and try again. With that being said, in 2005 I would like:
1) To have completed at least half of my video game collection,
2) To FINALLY beat the original Super Mario Bros,
3) To have so many GameCola subscribers that we actually get a letter or two every month,
4) To go at least three months without asking our readers to post on the forums, and
5) To actually have readers posting on the forums.
Those don’t seem too difficult, do they? Granted, some of them require us to have more readers than I have teeth, but I’m sure this can be accomplished somehow . Perhaps I need a street team, like Nintendo has — y’know, a group of people wandering around New York City, Philly, and other populated places handing out stickers and fliers for the ‘Cola. Or perhaps we just need to advertise more. Regardless, I am confident that I will accomplish at least zero of these in the new year, maybe more if I use Game Genie.
Oh jeez, I almost forgot! Curse this aged memory… I can’t believe I haven’t yet mentioned why the background of this issue is covered in snow. Yes, this is the January issue of 2005, the one you cannot possibly read in one sitting. This year we’ve got a staggering 16 reviews for you to read, which may not sound like much considering the big boys do a lot more than that every month, but hey, we’re not getting paid, and we’re all still in school. Also with this issue I’m proud to present to you three new staff members: Review Editors Casey Levine and Zack Huffman, who each have covered two games for us this month, and Terrence Atkins, frequent GC contributor who is making his artistic presence felt with “Be Careful What You Search For”. In addition to Terrence’s feature, we’ve got two other new monthly articles: “0wning the Competition”, in which Kevin Leacock takes a look at various computer game controllers, and “Mid-Boss”, in which Stu Gipp spouts off about whatever’s on his Great British mind. We’re also starting the monthly contest that’s been allured to in recent months, so check the bottom of the issue for that, and when you’re done, go see what we’ve chosen as the Game of the Year in GameCola’s 2004 Interactive Video Entertainment Awards!
Never before has our team put so much work into an issue, and I hope you all enjoy it. If The Third Annual New Year’s Awards Special is any indication, 2005 is slated to be a great year for your favorite video game webazine, and I hope I’ll see you again next month!