Recently, I’ve taken to playing with Macs. A lot. In fact, I work for Apple now. But, on that note, I’d like to bring up the gaming front on a Mac. It’s a front that’s not really covered at all.
I feel I must give credit to a few of the companies that constantly release their games for the Mac front as well as the PC front. But in reality, too many games are not released on the Mac that are for the PC. Sure, some of the popular ones are, like Unreal Tournament, Doom III, Halo, but too many aren’t. I think that there’s no reason for this.
Some people will argue Macs aren’t building their computers to meet some game’s requirements. One-button mice, LCD screens, and less-than-3-ghz processors. But I beg to differ. Any gamer who’s played on a decent LCD screen or on a laptop will tell you that it’s not all that different. In some cases, it may even be better. Further, mice are standard. No one FORCES you to have to use a one-button mouse, so go get one with a few extra buttons ya cheap bastards. But in all reality, Apple is moving into the real world: The new iMacs now shipping with not one, not two, not three, but the FOUR button Mighty Mouse. And if you can’t play a game with four buttons, than you might as well not play it at all. As for the processors, they’re fast dammit. Fast enough for any game out today, anyway. I mean seriously guys, they just came out with quad-core 2.7GHz G5’s. That’s just impressive. And you have to realize, Macs have better process management than PCs do, and in short, that means a 1.42 GHz G4 processor will run more efficiently than your average Intel P4 at about 2.1 GHz.
I guess my point in all this is trying to point out that game developers have get to get working on more stuff to run on the Mac. In the meantime, us Mac geeks will have to settle for Unreal Tournament, Doom III, and Snood (which is entirely addicting, by the way).
And if there’s any Mac gamers out there, I’d love to hear from you guys on the forums with your opinions. So hop on over and start talking.