The Educated Gamer: The Shape of Things to Come

I’ve been playing videogames for a long time. I’m almost 25, and I had a Colecovision at the age of 3. I think I’ve got a bit of experience. Nowadays, it seems as if fewer and fewer games grab my attention; and more and more often they grab it and then stomp on it, light it on fire and throw it away. I’d like to think that I’m a pretty damn good gamer, but some of today’s games make me feel inadequate. I can tell you that I own at least five games that I haven’t beat and will probably never play again. Is that my fault, or is it the industry's? Here’s what I’m getting at: Many of today’s games are a colossal pain in the ass.

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ColecoVisionTHE SHAPE OF THINGS TO COME.

I’ve been playing videogames for a long time. I’m almost 25, and I had a Colecovision at the age of 3. I think I’ve got a bit of experience.

Nowadays, it seems as if fewer and fewer games grab my attention; and more and more often they grab it and then stomp on it, light it on fire and throw it away. I’d like to think that I’m a pretty damn good gamer, but some of today’s games make me feel inadequate. I can tell you that I own at least five games that I haven’t beat and will probably never play again. Is that my fault, or is it the industry’s? Here’s what I’m getting at: Many of today’s games are a colossal pain in the ass.

Remember when perseverance would pay off? Remember when beating a game left you satisfied instead of relieved? This is what is killing me. I’m not going to name these games that drive me nuts because I don’t want to hear from readers about how I suck and all I need to do is whatever. Some of these games I’ve had a lot of fun with and then get to a point where I don’t know what the hell I’m supposed to do. That is not what I want from a game. Then there are the games where I get to a point where there is just no way for me to get past, no matter how many times I try.

Remember games like Super Mario World, Chip and Dale’s Rescue Rangers, Final Fantasy II? They were awesome, but they could be beaten by almost anyone. What’s wrong with that? Don’t get me wrong, I want games to be challenging; but I also don’t want to have to keep convincing myself that my controller doesn’t want to be one with my television.

These are my thoughts and I will continue to dispense them every month (or at least until the hate mail gets to be too much.)

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About the Contributor


From 2006 to 2007

Joel Tandberg is a former staff member from GameCola's early days as a monthly email newsletter.

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