(Editor’s note: This article was originally published in the January 2007 issue of GameCola, back when GameCola was published in a monthly online magazine format.)
College Park, MD 20740
January 1, 2007
I really want to go to bed right now. It’s warm. I almost said that it’s warm and inviting, but then I realized how cliched that sounds. So I decided to say that it’s just warm. Have I mentioned yet that I’m a little tired? I’d like to go to bed, but I can’t—not until this column is finished, at least. For I, absolutely not following my own advice, have waited until the absolute very last minute to crank this puppy ( is that even a phrase?) out.
But there’s a reason I’ve waited until now! I had to know. Had to know what would actually be in the issue. And that’s something I wouldn’t know until the very end, because, well, you know, there’s always the chance that a straggler’s gonna show up with something amazing. And while I’m not one to hold off for stragglers, I’m willing to bend my own rules a bit when it comes to the Janish. Which is what you’re reading now.
Epic like your face, the JANISH is cominatcha! We’re bringing you no less than SEVEN new writers this month, with perhaps one or two more to follow in February. We’ve also got several new columns, including Top of the Heap, which discusses some of the lesser genres (such as crazed religious games); Inside the Guide, which examines what it’s like to write FAQs (and is totally more interesting than it sounds); and the long-waited return of Games for the Casual Gamer!
Not only that, but we’re also debuting our first comic since Loafy Carl departed us so many years ago: Pretty in Pixels, which focuses on what it’s like to be a woman in the gaming industry. It’s a must-read.
And we’ve got three guest reviews! Huzzah! And we’ve mostly all got new staff pictures! Huzzah! And several of us wrote “special editions” of our columns! Huzzah!
Can I go to bed yet? Please? I think I’m forgetting something. There’s something I still have to tell you. WHAT IS IT!
AHA! We’ve also got our annual year-end awards, toward the tail-end of this issue! And the winner of Game of the Year is actually something of a surprise, inasmuch as I actually didn’t see it coming for once.
OK, I can go to…NO WAIT! There’s something else new! Voting bars! At the end of each article now, we’ve got this neat thing that lets you vote on how much you enjoyed it. Try it out. I cannot possibly make it any easier for you to express yourself.
SLEEP. (Me, that is. You: Read the issue.)
editor in chief