Hello everyone, and welcome to Inside the Guide, the only article on GameCola that discusses writing guides for videogames. You know, sometimes I write a guide and no one ever e-mails me about it. But other times, I write a guide and a LOT of people e-mail me about it. This month, I thought I’d give you a behind-the-scenes look by showing you all the e-mails I’ve gotten for my recent guide for Nancy Drew: The Haunting of Castle Malloy.
I am writing to ask permission to use your walkthrough for The Pagemaster (PC) on Super Cheats ::http://www.supercheats.com
All of the faqs and walkthroughs we add to our website are displayed with no advertisements and untouched in plain text format, full credit is also given to the author.
Please could you write back if permission is granted and we will grab a copy (or you could e-mail us one), upload it, and notify you where you can find your work on our site. If you would like us to create a free account for you on Super Cheats so you can manage any updates yourself, please let us know that in your reply and we will assign a username based on your author name and forward you the details, alternatively we are happy to add your updates ourselves. Please let us know in your email if you would not like us to add your updates to the version on Super Cheats ourselves, otherwise we will assume you would like us to keep your file updated on our site.
Also, if you would like to grant us permission for all of your existing and future walkthroughs, please say so in your email and direct us to where we can find your walkthroughs and we will add them to our site on your behalf.
If permission is not granted there is no need to write back, we just won’t upload a copy to our site.
Dennis e-mails me this stupid form letter EVERY TIME I write a guide. I’ve told him about ten times that he can take my guides without asking first, but he still does it. Seriously, Dennis, why do you bother putting the “grant us permission for all of your existing and future walkthroughs” line in your e-mail when you don’t follow through with it?
So I sent Dennis a poem as a response, just to be weird.
Hey hey hey,
Use it away.
I’m not sure why, but he didn’t write back. Odd.
Hi I am stuck on the “Runes” and can’t get that pesky biniary to come up. When I did get it open a piece of paper with clovers came out but no biniary slate. Thanks appreciate any suggestions.
I had no idea what this person was talking about, because I never saw any clovered piece of paper in the game, and because there’s no “Runes” section in my guide.
So I made a random guess that the person was talking about the stone towers puzzle. Being the lazy fellow I am, I copy/pasted the instructions from my guide in my e-mail.
The copy/pasted instructions worked just fine, so obviously, she never bothered to read the guide before e-mailing me. What a waste of time.
I am the webmaster for www.gamerstemple.com. I’ve read your Nancy Drew Haunting of Castle Malloy FAQ and I like how helpful it is. I am writing to you to ask permission to host it on my site. I will not make any changes to the content and you will of course be given full credit for the guide. Thank you for your time.
The Gamers’ Temple
W-w-what??? A guy thought my guide was so helpful that he went out of his way to get permission to put it on his own Web site?
Wait a minute…Ned….
Oh, I get it! That’s Nancy Drew’s boyfriend, Ned Nickerson!
Well, I secretly bear a grudge against Ned because he asked Nancy out before I did, but I was gallant and agreed to let him use the guide. Because that’s just the nice kind of guy I am.
I am playing nancy drew the haunting of castle malloy but when she wrecks i can’t get her to move can you tell me why.
Note to People who E-Mail Me: I don’t understand vague e-mails. Wrecks WHAT?
In any case, the problem is that the person is stupid. The way to move Nancy is press up to move up, down to move down, right to move right, and left to move left. Duh. That’s really obvious, and there’s nothing tricky about it.
So I sent the person a “your problem is that you’re kind of stupid, but I’m too nice to say it outright” e-mail, explaining this unique, complicated movement system that has never been used before in any computer game ever. And I might have been a tad offensive, because I never heard from that person again. Problem solved!