Secret of Mana RPGCast – Part 16: Truce and Lies

It seems like it was seven months ago...but really, it was only yesterday!

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After hanging around in the Northtown ruins for seven months, the party is finally heading back to the Resistance base to report their battle with Thanatos. There’s no time for that, though, because the Emperor has called a truce and invites the Resistance leaders—including the players—to a banquet at the imperial palace!

Join Alex “The DM” Jedraszczak as he guides James “Valor” Pelster, Anna “Harper” Bryniarski, and Joseph “Sprite” Martin through this D&D campaign inspired by the SNES classic Secret of Mana.

  • Sprite’s not sure about the seating arrangements at this banquet
  • The party avoids actually fighting the Metal Mantis
  • The Resistance members don’t seem to concerned about leaving the jail
  • The party avoids actually fighting the Armored Mans
  • Valor accidentally breaks a collectible commemorative plate
  • The party avoids actually fighting the Dark Ninja

You’ll find these things and so much more in this episode of the #GCRPGCast! Make sure to use that hashtag to tell everyone that the RPGCast is BACK, and that they can find us on Facebook and Twitter—and have you SEEN the video versions of these episodes over on our YouTube channel?

So give the episode a listen by clicking the play button below. Or check us out in your favorite podcasting platform! We’re on Spotify, Google Podcasts, iTunes, and probably wherever you get your podcasts.

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About the Contributor


Since 2007

Alex "Jeddy" Jedraszczak is presiding Editor-in-Chief at GameCola, not only editing content but often writing it as well. On top of all this GameCola work, he also develops indie games.

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