• Carbonated News (March 2004)

    ...really sure how that’d work, unless they had someone speaking it as every CD’s first track, and I bet that’d get extremely annoying. As with most things, though, only time...

  • [NSFW] Metroid Fusion (GBA)

    ...do a bit of that too…), you fight an enemy that uses the exploited-often letter X in its name. Actually, that’s it—the enemy is called the X virus. The X...

  • Submissions (April 2004)

    ...of all, I’ve only recently found out about your site, but its damn cool hey! Love the retro reviews especially! But I’d have to say I disagree with Aaron’s review...

  • Jeopardy! (NES)

    ...though, if you don’t like trivia games, you’re certainly not going to like Jeopardy!. I happen to enjoy trivia games quite a bit (especially ’cause they’re the one type of...

  • Philly Classic 5 Report

    ...the Atari 2600? Have you ever even played a game for ColecoVision at all? These and many more are the topics addressed at the yearly Philly Classic gaming convention, Pennsylvania’s...

  • Marvel Super Heroes vs. Street Fighter (PS1)

    ...to be slightly slower and a little less responsive than it should be. MSH vs. SF has a really good graphical representation compared to other 2D fighters of the 32-bit...

  • Your Top 10 Favorite Games: Brian Vanek

    ...great NES game with great music. It was very challenging, but I found myself playing it a lot. 6. Tony Hawk’s Pro Skater 4 (PS2): This one has greatly improved...

  • Oddworld: Abe’s Exoddus (PS1)

    ...workers, they may commit suicide! The game’s difficulty ranges from insultingly basic to teeth-grindingly hard. Certain segments (the Glukkon section that finishes the Bonewerks level especially) are amazingly frustrating—multiple replays...

  • Submissions (June 2004)

    ...something becomes popular, suddenly 90% of the fans are made up of loose, undedicated morons, and that is who the industry focuses on. Thus, mortally wounding such a wonderful thing....

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    The Gates of Life: Chapter 12 – Everyone!

    ...happened… I wonder what’s taking so long. Enrique: Damn lag. Jonathan: It actually cleared quite a while ago… where were you guys? Render: Huh… Oh well. Where’s everyone else? Jonathan:...