• Carbonated News (July 2002)

    ...fame, with somewhat revamped graphics to make use of the PS2’s abilities. One new feature in the Sims, which could easily prove to be that which makes owners of the...

  • Angels with Scaly Wings (PC)

    ...that Angels with Scaly Wings gives you more fun options that lead to small achievements (there are 63 in total). For example… I never did find a use for it...

  • Perfect Dark (N64)

    ...imaginative plot, what with evil corporations, government cover-ups and a secret agent to save the day…but hey…it’s better than most FPS’s! Obviously the graphics are a bit dated compared to...

  • EarthBound (SNES)

    ...are looking grim. You can use your PSI attacks to annihilate the enemy with the powers of your mind. You can use some GOODS to heal yourself or damage the...

  • Harry Potter: Quidditch World Cup (PS2)

    ...of play: Hogwarts, World Cup, and Exhibition. In Hogwarts, you pick any of the four house teams and vie for the Quidditch Cup. Along the way you are given a...

  • Mega Man Zero 2 (GBA)

    ...be more and tougher opponents. Each boss also has a special attack that it only uses if you have an “A” rank or higher. The game’s plot focuses on Zero’s...

  • Fullmetal Alchemist 2: Curse of the Crimson Elixir (PS2)

    ...rest of the game is essentially a new subplot taking place between episodes of the show. It all flows pretty naturally, and the plot isn’t bad, though the story is...

  • Frankenstein: The Monster Returns (NES)

    ...you use fists or blunt objects to kill enemies, utilizing a combination of luck and button mashing that never pays off because every enemy seems to have a longer reach...

  • Lost in Blue (DS)

    ...you can build furniture and tools—the tools are definitely useful and even necessary for other parts of the game, while the furniture appears more often as a sort of minigame...

  • … of the Month: Human-Os

    ...book to kill someone, you cannot use your special Icebolt attacks to kill someone, so you have to use a gun. In this detachment theory, the way videogames would tie...