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Octodad Squiggles Again in Dadliest Catch
News Posts by Paul Franzen on
Today’s GDC: Day 1, and while those other sites are telling you about all the boring new sequels, less-boring new sequels, and Fable Babies, we’re here to talk about one...
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The 2015 GameCola Videogame Awards (Part 1)
Columns by Alex Jedraszczak on
A note from Alex “Jeddy” Jedraszczak, GameCola’s Editor-in-Chief: WELCOME, one and all, to the GameCola Videogame Awards! Today, we celebrate the best games of 2015. The staff has nominated their...
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GameCola’s Most Essential/Influential Games of All Time (A-D)
Columns by Nathaniel Hoover on
...even the gaming industry—what we are today, for better or for horribly dysfunctional. Worse, I mean worse. Here’s what the staff has to say (or “what the staff have to...
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This Day in GameCola History: May 22nd
Columns by Alex Jedraszczak on
We’re throwing you for a loop today on GameCola—a TIME loop! On this day in GameCola history, we’re not celebrating a holiday as usual, but are instead celebrating time: its...
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The Alone in the Dark Trilogy: A 20-Year Reviewtrospective
Blog Posts by Frank Jacobs on
...horror genre as we know it today? If you said Resident Evil (or even thought it), you disgust me and shame on you. Let me put it like this: Let’s...
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Q&AmeCola: Games or Game Series We Are Most Thankful For
Columns by Jeff Nemeth and GameCola Staff on
...I still remember the sheer joy those little pixelated tanks brought, and it’s that kind of joy that continues to fuel my love of videogames today. I may appreciate a...
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Gamera Obscura: Otto’s Ottifanten
Columns by Jeff Day on
...to be educated a little, because there is much that you haven’t seen. APRIL 2010: Otto’s Ottifanten GEE, MR. DAY, YOU SURE DON’T LOOK TOO HAPPY TODAY. You’re right. I’m...
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Retro ≠ Good: River City Ransom
Columns by Daniel Castro on
...not willing to do today, but back then that was the way RPGs (or action games with RPG elements, in this case) were played, and that’s something the younger and...
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The Artwork of Phoenix Wright
Blog Posts by Michael Gray on
...in the games, concept art, never-before-seen sketches and promo posters. A lot of it is rather good quality, like the everyone goes on a picnic scene and promo poster for...