Archive for Tag: First-Person View
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First-Person View: Called for Duty
Columns by Daniel Castro on
When someone asks you about a videogame recommendation, sometimes you recommend your favorite title, or your favorite franchise. Other times, your brain shuts off and you end up recommending Call of...what...? CALL OF FREAKING DUTY???!!!
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First-Person View: To Shoot or not to Shoot
Columns by Daniel Castro on
Moral choices, good or bad endings in videogames, they're all an illusion. Daniel talks about a few games that broke that illusion for him.
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First-Person View: Can You Tell Which Way Is Up?
Columns by Daniel Castro on
That's right dear readers, Daniel plays with inverted controls all the time, which deems games like Super Mario 3D All-Stars practically unplayable. Here he shares how it is to live and play on the other side of the Y-axis.
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First-Person View: Master Chief Always Stands by His Release Date
Columns by Daniel Castro on
Master Chief is known for being able to keep a promise, especially to Cortana—but in regards to the Halo series and their promised released dates, I would prefer for them to come in late than unprepared.