• Carbonated News (January 2003)

    - What could someday easily be considered the greatest console yet to exist really proved itself this past November. In the Game Boy Advance's year and a half lifespan, there have been approximately n

  • Default Thumbnail

    Dear Readers: The Janish.

    Notice anything... oh, I don't know, different, about this month's issue? The snowy background? The "weathered" (tee hee) logo? The extended Table of Contents, the luscious staff photos, anything? Well regardless of how perceptive you are, this issue, dearest readers, is a special issue. A damn special issue. This issue is not only the first issue of 2003, but the first of our second volume, and as such is our biggest issue yet.

  • ToeJam & Earl (SG)

    Nine long years it took me to beat this game. Nine long years of walkthroughs, FAQs, Game Genie, and secret lemonade stands.

  • Swordquest: AirWorld

    The day Atari was sold was the day that Swordquest died. Its murderer, Atari's new owner Jack Tramiel, killed off Swordquest because the series wasn't earning him enough money. AirWorld was only 20% c

  • Swordquest: WaterWorld

    "... make sure that you don't agree to anything about canceling the contest." That's what they said to him after he won the competition. Ominous advice from the Swordquest veterans. What could it mean

  • Spice World (PS1)

    Let's say for a moment that you're Psygnosis, little-known game publisher with only a few major hits under your belt.  You've just scored the rights to one of the hottest untapped licenses available:

  • Carbonated News (December 2002)

    - Tomb Raider.  Final Fantasy.  Mortal Kombat.  Super Mario Brothers. Resident Evil. Pac-Man.  Which of these things is not like the others?  Which of these things just doesn't belong?  Which of

  • Default Thumbnail

    Dear Readers: Appreciation

    You know what I have come to realize this month? That far, far too many of you don't *really* care about GameCola. We grace your e-mail inbox with our free-of-charge newsletter once every month (well, almost every month), and you do nothing for us in return, not even so much as give us a lousy top 10 list. What the heck is with that, any? We might not even have a list this month if it weren't for the fortunate foresight of video game guru Terrance Atkins. Honestly, sometimes I think you just subscribe to GameCola because it makes you look cool, not because you actually give a h00t about us. Which is understandable, because everyone who's anyone subscribes to GameCola, but the very least you could do is show us some gratitude for giving you such elite status! Heck, at this point, I'd be happy to receive something so simple as some fan art, or even something so off-topic as a list of your 10 least favorite games. That's all I want, just some appreciation. If you'd be so kind. Danke.

  • Swordquest: FireWorld

    With their EarthWorld competition now a piece of the past and winner Stephen Bell now $15,000 richer, Atari commenced phase two of their plot to reanimate their critically-conditioned console—the se

  • [NSFW] Red Faction (PS2)

    Geography Modification (Geo-Mod): The arbitrary alteration of the domain which makes up a video game's environment.  Its implications to the world of gaming were incredible—finally, rockets, bombs,