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Archive for Tag: The Lost Art of Good Game Design

  • The Lost Art of Good Game Design: Donkey Kong Country: Tropical Freeze

    Columns Columns by Nathaniel Hoover on September 28, 2016

    Donkey Kong Country: Tropical Freeze is a complete inversion of everything the series stands for.

  • The Lost Art of Good Game Design: Indiana Jones and the Staff of Kings

    Columns Columns by Nathaniel Hoover on October 13, 2015Comments2

    "There's a good game in here somewhere, but I can't get to it because of all these tutorials!"

  • The Lost Art of Good Game Design: Mega Man Legacy Collection

    Columns Columns by Nathaniel Hoover on September 21, 2015Comments5

    Is this where Mega Man's legacy comes to an end?

  • The Lost Art of Good Game Design: Grim Fandango Remastered

    Columns Columns by Nathaniel Hoover on July 31, 2015

    If you're looking for thoughtfully designed challenges, don't pick this game up. You don't need the hernia.

  • The Lost Art of Good Game Design: Ys Book I & II

    Columns Columns by Nathaniel Hoover on June 12, 2015Comments5

    You say Ys, I say no.

  • The Lost Art of Good Game Design: Lufia: The Legend Returns

    Columns Columns by Nathaniel Hoover on May 13, 2015Comments5

    When is a randomized dungeon not a randomized dungeon?

  • The Lost Art of Good Game Design: Dragon Age: Origins

    Columns Columns by Nathaniel Hoover on April 17, 2015Comments5

    The game that instilled in me a fear of shopping.

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