GameCola’s GDC 2010 Coverage: |
It’s Day Four of GameCola’s continuing coverage of the Game Developers Conference 2010! So far, the conference has been dominated by Microsoft and Sony, and people have been wondering if Nintendo has anything exciting to show. After all, at last year’s conference, the President of Nintendo gave a keynote speech and revealed things like Legend of Zelda: Spirit Tracks and a Wii system upgrade. Surely, Nintendo is going to do something just as good at this year’s conference, right?
WRONG. Nintendo has basically done nothing. In fact, the press release kit they have available for news reporters—we stole a copy from IGN when they weren’t looking—mainly goes over already-released products like the DSi, New Super Mario Bros., and Mario Kart. The closest they came to showing previews was saying that the DSi XL and Metroid: Other M are both coming soon, and they want us to buy many copies.
So forget Nintendo; let’s go back to actual news.
- Like I said yesterday, Rock Band: Green Day is going to be released this year. I forgot to mention that Rock Band III was also announced.
- The people who are putting on GDC were very excited to host their yearly Independent Games Festival. They gave awards to all the best independent games of the year, such as the one nobody’s heard of, the other one nobody’s heard of, and the one that was mistakenly purchased by someone in Nebraska.
- Facebook and Twitter are coming to the PlayStation, just like they came to the Xbox last year. Now, it’ll be even easier to get creepy Facebook messages from GameCola’s Head Editor, Paul Franzen.
- Eidos showed off all of their upcoming cool stuff, like Deus Ex: Human Evolution and the next Tomb Raider game, Lara Croft and the Guardian of Light.
- Ubisoft showed off Splinter Cell: Conviction.
- How boring is it to say a company showed off a game, instead of being able to show off pictures/movies of said game? Super boring.
- Finally, the people behind Dante’s Inferno held some sort of conference I didn’t attend, in which they announced the second game in the series: Dante’s Purgatorio. To really capture the essence of being stuck in limbo for semi-eternity, the first level is going to consist of nothing but sitting around for twenty hours and waiting for something to happen. “It was super easy to program that level,” said Mr. Dante at the conference.
Tomorrow is the last day of the conference, and I’m super excited because that means I get to stop writing these daily articles. Let’s hope something really interesting happens this Saturday! Yeah!