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The Gates of Life: Chapter 26 – Fight! Fight! Fight!
Columns by Matt Gardner on
...Enrique was getting a little steamed, so he brought back his super powers that haven’t been mentioned for a good number of installments. There was a flash of pink light,...
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Castlevania (NES)
Reviews by Bradley Keene on
...an attempt to stop a neverending war between Dracula and the Belmonts in 1691. Every 100 years, Dracula’s castle appears out of nowhere to bring the pain to lovely and...
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What the Crap?: Role-Playing Games
Columns by Mark Freedman on
...or free, you know that some crazy shit (zombies, ghost attack, natural disaster, random singing ladies who only come out at night, etc.) is about to go down in the...
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Dear Readers: Please Send Me Stuff for the Janish!
Columns by Paul Franzen on
(Editor’s note: This article was originally published in the December 2005 issue of GameCola, back when GameCola was published in a monthly online magazine format.) Dear Readers, To paraphrase the...
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Captain Eric’s Super Thumb Feature Presentation
Columns by Eric Regan on
Welcome to another highly anticipated edition of the famed thumbs that are super! Coming at you STRAIGHT from GameCola HQ, so you know it’s got to be special. This month...
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Zelda II: The Adventure of Link (NES)
Reviews by Richo Rosai on
...attacked while in this mode. The battles themselves, as well as the dungeons, caves, labyrinths, and towns, are all presented from the side, à la Castlevania. This is the second...
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Frankenstein: The Monster Returns (NES)
Reviews by Zack Huffman on
...number of liberties. For instance, the monster is now known as Frankenstein, rather than Frankenstein’s monster. Frankenstein can appear, taunt you, then quickly disappear like a ninja. Oh, and Frankenstein...
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North & South (NES)
Reviews by Zack Huffman on
...of captured territory and the number of armies that each side has. Since there’s only a total of 25 territories, and you start with between two and four armies, it...
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Lost in Blue (DS)
Reviews by Elizabeth Medina-Gray on
...the microphone. Starting a fire involves pressing buttons to simulate spinning a stick between your hands, and then blowing to get the resulting spark to ignite. One of the later...