• Burnout Paradise (PS3)

    ...highest number of cars crashed, will be mourned by every fan, but the scale of what remains softens the blow. To be honest, the only thing about the game that...

  • Super Mario Galaxy (Wii)

    ...legacy once again. Super Mario Galaxy shares its premise with all the other 3D Mario games. In order to save the princess, you need to travel to a number of...

  • Rayman (PS1)

    ...with five-to-six or so levels in each stage and any number of screens within those levels within those stages. The stages have themes like forest, surreal music, caverns, umm…stationary? and...

  • Snowboard Kids (N64)

    ...part of giving this game a final score, which is difficult for a number of reasons. One, this is GameCola, and their whole FIVE IS EXTREMELY AVERAGE bit is something...

  • Inside the Guide: The Legend of Zelda: Twilight Princess

    ...Why? Is Nintendo worried they’ll make fans angry if they put too much of Zelda in the game? Saturday, December 1: Did more work on the guide, and named one...

  • The Gates of Life: Episode 52 – Beautiful!

    ...number performed by a troupe of extremely talented chipmunks, and a little shop that was giving away free ice-cream sundaes. Rivers: Those were some very happy chipmunks. DNN: Yes, it...

  • Gamer Girlfriend: I Am the Shock Rat

    ...but somehow, it always seemed to balance itself out with the number of othercharacters I had taken with me. I ended up coming in second or third place for most...

  • Captain Eric’s Psychic Thumb Feature Presentation

    ...by reality I mean the reality of me physically playing this game in the future: This game is truly the number-one button masher OF ALL TIME! It is a true...

  • Submissions (September 2007)

    ...the game utilizes the microphone function and has you repeat quotes from the movie ad nauseum. If that’s how you play then, from what I’ve seen, most of the Internet...

  • Final Fantasy I (GBA)

    ...was completely lost, wandering around the world and fighting random encounters for so long that I’d achieved TWICE the number of levels that I’d ever need for anything in the...