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Archive for Tag: Elizabeth Medina-Gray

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on September 1, 2006

    Tour guide: And coming up on your left, you can see this month’s issue of “testgame.exe: Making the Adventure”!

  • Stowaway Lizo’s Super Toes Feature Presentation

    Columns Columns by Elizabeth Medina-Gray on September 1, 2006

    WELCOME, adoring fans, to the first (and only) (and GREATEST) issue of Stowaway Lizo's SUPER TOES!!  This month finds Captain Eric with a bit more on his plate than he would have preferred, and thus

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on July 15, 2006

    So here we are again. Another month, another testga—holy crap that list of new things is huge! This month's new features can be more or less broken down into two main groups: prettiness and gameplay

  • The Gates of Life: Episode 35 – DIE!!

    Columns Columns by Paul Franzen on July 1, 2006

    Seconds 46-47: The sword finds its mark. Genericus is defeated.

  • … of the Month: The Adventure Game Studios Forums

    Columns Columns by Elizabeth Medina-Gray on July 1, 2006

    So I've just recently discovered—after a whole year+ of using Adventure Game Studio to make testgame—that there's this whole community of people making adventure games with this software, and they're like…decent games! And I'm talking real old school adventure games too, the likes of King's Quest and Monkey Island, and such.

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on June 15, 2006

    It's the month of voice actors! Remember just last month, when I was sending out my millionth plea for enough voices to fill three whole parts? Well, folks, crazy as it may sound, it actually happened

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on May 15, 2006

    Hello everyone, and welcome to the newest installment of testgame.exe: Making the Adventure! Before we get too far into the article, though, there's something important that needs to be taken care of:

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on April 15, 2006

    After last month's edition of testgame.exe: Making the Adventure, GameCola's Matt Gardner pointed out an important fact to me—I'm really slow at working on testgame. After stating this, he then made

  • testgame.exe: Making the Adventure

    Columns Columns by Elizabeth Medina-Gray on March 15, 2006

    We have direction! A course of action! A seating plan! After a late-night brainstorming session with the one and only Paul Franzen, there are now, literally, a ton of new puzzles in the works. (Well,

  • Lost in Blue (DS)

    Reviews Reviews by Elizabeth Medina-Gray on February 1, 2006

    What it would be like to be stranded on an island, forced to work for your own survival...?

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