Were there always this many videogame conventions? How do the speakers at these things find enough time to actually make anything?
From this year’s aptly titled “Gamescom” (which is a con about games), a few trailers popped up that are both wonderful, beautiful, and the complete opposite of one another in every possible way. First up, there’s Giant Sparrow’s The Unfinished Swan (or as I originally typed it, The Unifhisned Swan), an upcoming PS3 game about exploring the unknown, where a young boy with a paint bucket tries to bring definition back to his empty world:
And on the other (fiery burning) hand, there’s the future GameCola Game of the Year TANK! TANK! TANK!, a Wii U launch title in which you blow up giant robots with your friends and family, and I believe put pictures of your faces on things.
Between these two extremes, the rest of all videogames lie.
Interesting juxtaposition there. The Unfinished Swan looks like a very stylistic, atmospheric game, the potential negative being that it could be sorta boring if they don’t hit the right level of atmosphere and immersion.
Tank Tank Tank looks like a fun party game, though from the trailer the graphics seem a little lack-luster, which isn’t really inherently bad, but it feels like the the Wii U could do better, maybe it was originally made to be a Wii exclusive at first, but they decided to hold out for the Wii U and add the picture thing? Kinda like how random motion controls are added to Super Paper Mario since it was originally designed for Gamecube… allegedly at least.
Actually, now that I’ve done proper research (like a REAL journalist!), it turns out that TANK! TANK! TANK! was actually an arcade game first, came out in 2009. Apparently it was even in U.S. arcades, though I don’t think I’ve ever seen it before.
Actually now that you mention it they might have said something like that at E3, or maybe that was just one of the game’s early stories. Anyhoot, that would explain the graphical style a bit.
I wonder if Tank Tank Tank is based on the original Atari game?
(fun fact: the captcha code for this comment is VR32. I am dead serious.)