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GC Podcast #41: No More Phoenix Wright!
Podcasts by Alex Jedraszczak on
The GameCola Podcast is back! This is GameCola Podcast number 41! You know, that podcast where we talk about videogames… Like Phoenix Wright! Previous topics have included Phoenix Wright, Apollo...
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A Retrospective into the Videogame Sequels of Old
Blog Posts by Daniel Castro on
...experiment and take risks with the IP they had in their hands, instead of simply slapping a number “2” on the game’s title and be done with it. Donkey Kong...
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Breath of Death VII and Cthulhu Saves the World Double Pack (PC)
Reviews by Michael Ridgaway on
...number of twisting branches, loops, and dead ends quite large. There’s no way to track exploration in-game, so this type of layout can have players walking around in circles while...
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OMG-Z (PSN)
Reviews by Mark Freedman on
...this is number of zombies you need to kill in order to complete the level, but it’s actually the total number of zombies left (which scores you a platinum award...
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Back to the Future: The Game – Episode 2: Get Tannen! (PC)
Reviews by Michael Gray on
...“too short.” This game has a few improvements over the previous one. First off, the number of characters is doubled, which makes the game feel a lot more realistic. Second...
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Gamera Obscura: Lamers
Columns by Jeff Day on
...duty is to kill them instead. SAY WHAT? Yup. In each level, you are given a limited number of ways to kill them: a specified amount of bombs, gunshots, land...
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The Gates of Life: Episode 48 – Minotaur’s Gate
Columns by Paul Franzen on
...but is a voice cracking really– Bar-Bar: Try the second power, you BASTARD SONOFABITCH WHORE. Necrostreeb: Yeah! Power number two!! Streebless: I mean, power number one was great!! Don’t get...
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The 2023 GameCola Videogame Awards (Part 1)
Columns by Alex Jedraszczak on
...a significant number of art assets. The cherry on top is the re-arranged soundtrack, courtesy of Yasumasa Kitagawa, the composer from The Great Ace Attorney. These tracks sound oh-so-familiar to...
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Yu-Gi-Oh!: Nightmare Troubadour (DS)
Reviews by Matt Gardner on
...circling crap or quickly poking dots on the screen or blowing into the microphone (why the hell should anyone ever blow into a microphone anyway? It’s actually pretty irritating when...
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Q&AmeCola: Your First Game
Columns by GameCola Staff on
...up to the screen. Wasn’t that just a generic romp through Nostalgia World? (Jeff is the author of “Gamera Obscura.”) Christian Porter Number Magic The year was 1984. I was...