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Q&AmeCola: Biggest Personal Investment in a Game
Columns by Shannon Hoover on
...I’ll also skip talking about the (two) time(s) I made 100% of the code and content for a videogame. No, there’s a specific tale I want to tell today. The...
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Oh, the Humanity!: WarGames
Columns by Michael Gray on
Welcome to “Oh, the Humanity!,” the column that reviews videogame-based books and movies. Today, we’re going to talk about one of the earliest videogame movies ever made: WarGames, from 1983....
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E3 2012: The Microsoft Press Conference
News Posts by Michael Gray on
Today is the first day of E3! Our press pass was denied for some inexplicable reason, so I wasn’t able to attend this year. I’m not sure how to report...
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System Shock (PC)
Reviews by Michael Ridgaway on
...player to look up and down, crouch, and lean to the side. The controls for this movement are clunky by today’s standards, using the key pad instead of the mouse...
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Ubisoft Jumps on Bandwagon, Hosts Ubidays
News Posts by Zach Rich on
In hoping to blend in with the big boys, France-based developer Ubisoft hosted its own media event today. Several announcements were made for upcoming titles those crafty Frenchies have been...
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Final Fantasy II (SNES)
Reviews by Alex Jedraszczak on
...think that this game kept a very standard button layout. Too many games, today as well as back then, use different buttons for on the field, in a battle, in...
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Dune II (PC)
Reviews by Alex Jedraszczak on
OK, enough new games. It’s back to the 90s again with another game I mentioned in Cheat Codes for Life! This month, I’m reviewing the first recognizable real-time strategy game....
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Sam & Max Season 1, Episode 5: Reality 2.0 (PC)
Reviews by Paul Franzen on
...reviews, and it’s probably the only decent point-and-click title on the market today, so I’d suggest that. I’d suggest that in terms of videogames at least. In terms of the...
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Shadow Madness (PSX)
Fan Submissions by GameCola on
...in the Japanese style, but, alas, it was not to be. Within days of this game’s release the company folded, and today the parent company Crave does not even acknowledge...