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Q&AmeCola: Biggest Personal Investment in a Game
Columns by Shannon Hoover on
...I’ll also skip talking about the (two) time(s) I made 100% of the code and content for a videogame. No, there’s a specific tale I want to tell today. The...
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E3 2012: The Microsoft Press Conference
News Posts by Michael Gray on
Today is the first day of E3! Our press pass was denied for some inexplicable reason, so I wasn’t able to attend this year. I’m not sure how to report...
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Digital Championship Wrestling: Mario vs. Sonic
Columns by Paul Franzen on
Paul: Hello everybody I’m Paul Franzen, alongside Eric “Super Thumb” Regan, and boy what a matchup we have for you today! Eric: It’s everybody’s favorite blue fuzzball… eerr hedgehog.. Sonic...
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Dune II (PC)
Reviews by Alex Jedraszczak on
OK, enough new games. It’s back to the 90s again with another game I mentioned in Cheat Codes for Life! This month, I’m reviewing the first recognizable real-time strategy game....
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Versus Mode: Early Game Music, Military Recruitment, and More
Columns by GameCola on
...2. Early videogame music wasn’t any good. Meteo: Well…yeah…. Jeff: Today’s music is clearly cinematic in scope because that’s how technology has allowed it to evolve. There is a high...
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System Shock (PC)
Reviews by Michael Ridgaway on
...player to look up and down, crouch, and lean to the side. The controls for this movement are clunky by today’s standards, using the key pad instead of the mouse...
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Monkey Island 2: LeChuck’s Revenge (PC)
Reviews by Carl Houghton on
...a work of art itself. Sure, the whole thing looks pixelly by today’s standards, but a lot of today’s games don’t put the effort into their visuals that LucasArts did...
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Versus Mode: Adults Only DLC, Shigeru Miyamoto, Parents, and More
Columns by GameCola on
...in the wrong hands and people are just going to debate and bitch more about videogames corrupting the youth of today and all the blah-blah-blah. We don’t need more gas...
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Ubisoft Jumps on Bandwagon, Hosts Ubidays
News Posts by Zach Rich on
In hoping to blend in with the big boys, France-based developer Ubisoft hosted its own media event today. Several announcements were made for upcoming titles those crafty Frenchies have been...
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Final Fantasy II (SNES)
Reviews by Alex Jedraszczak on
...think that this game kept a very standard button layout. Too many games, today as well as back then, use different buttons for on the field, in a battle, in...