• Final Fantasy II (SNES)

    ...I prefer to call them “stupid” button layouts and suggest that the developers take a look at the simple, standardized controls of Final Fantasy II, here. For all the ripping...

  • Metroid II: Return of Samus (GB)

    ...so rightly deserved. With the soldiers back at home having little to do, we saw an increase in the number of children being born. Post-war America saw a vast expansion...

  • Burnout Paradise (PS3)

    ...are four basic race types. The first is a pure start-to-finish race, with you competing against other drivers to be the first to the post along Paradise’s busy streets. Marked...

  • Super Mario Galaxy (Wii)

    ...game. Special road? The last 20 or so stars? The no-FLUDD levels? What bliss they were! So when a new Mario game came out, it was only about a week...

  • Donkey Kong Barrel Blast (Wii)

    ...plays host to a challenge mode, which consists of races with different objectives, like not finishing last, and breaking X number of barrels. It’s a pointless extra that’s only there...

  • Rayman (PS1)

    ...with five-to-six or so levels in each stage and any number of screens within those levels within those stages. The stages have themes like forest, surreal music, caverns, umm…stationary? and...

  • Snowboard Kids (N64)

    ...I’m still getting used to. The second thing I have to think of is how to balance my airquotes “Professional Gaming Journalist” hat with my “Zach Rich is still stuck...

  • Inside the Guide: The Legend of Zelda: Twilight Princess

    ...over five hours. Here’s a chart that easily explains the discrepancy between how fast my Comcast should go (according to Comcast), and how fast it does go: Michael’s Comcast High-Speed...

  • Gamer Girlfriend: I Am the Shock Rat

    ...Pikachu could not last. No one said anything, but I started to feel just the tiniest bit guilty. I knew that the reason I was doing so well wasn’t because...

  • Source Nintendo (December 2008)

    Chronicling the must-have Nintendo games of the past month. Nintendo’s two red-hot video game systems, the DS and Wii, got off to an unfortunately slow start when they were first...