• Donkey Kong Barrel Blast (Wii)

    ...plays host to a challenge mode, which consists of races with different objectives, like not finishing last, and breaking X number of barrels. It’s a pointless extra that’s only there...

  • Rayman (PS1)

    ...with five-to-six or so levels in each stage and any number of screens within those levels within those stages. The stages have themes like forest, surreal music, caverns, umm…stationary? and...

  • Snowboard Kids (N64)

    ...part of giving this game a final score, which is difficult for a number of reasons. One, this is GameCola, and their whole FIVE IS EXTREMELY AVERAGE bit is something...

  • Final Fantasy II (SNES)

    ...in execution, most problems of which are due to the era in which it was produced. There’s not a bad track in the game, with a fair number of songs...

  • Source Nintendo (December 2008)

    ...with a good amount of excellent titles. The problem for any budget shopper, of course, is which ones to buy, exactly. Both systems saw a number of good titles released...

  • Fisher-Price: Firehouse Rescue (NES)

    ...number. If you like mazes and can tolerate the back-asswards emergency force of the Little People, then you’ll like this game. I wouldn’t like to live there, though, because I...

  • The Gates of Life: Episode 52 – Beautiful!

    ...number performed by a troupe of extremely talented chipmunks, and a little shop that was giving away free ice-cream sundaes. Rivers: Those were some very happy chipmunks. DNN: Yes, it...

  • Captain Eric’s Psychic Thumb Feature Presentation

    ...by reality I mean the reality of me physically playing this game in the future: This game is truly the number-one button masher OF ALL TIME! It is a true...

  • Final Fantasy I (GBA)

    ...was completely lost, wandering around the world and fighting random encounters for so long that I’d achieved TWICE the number of levels that I’d ever need for anything in the...

  • Captain Eric’s Super Thumb Feature Presentation

    ...that? HA! The game is kind of fun in itself. Each player has a certain number of hit points and selects the order in which to play his or her...