Search Results for: nathaniel hoover
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Q&AmeCola: NES Games Remastered
Columns by Matt Jonas and GameCola Staff on Ah, the month of July, isn’t it a joy to behold? What do you mean, “it’s August”? Oh, bugger balls. I’m getting frail and forgetful in my old age. This...
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Q&AmeCola: Greatest Gaming Achievements
Columns by Mark Freedman and GameCola Staff on Ah, January—a new year, a new month, a new “Q&AmeCola.” That’s right folks, we’re back in 2014 and…what’s that you say? It’s February already? Hmmm, well. February…it’s about that time...
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Q&AmeCola: Erase Which Console?
Columns by Mark Freedman and GameCola Staff on What defines a great console? The graphics? The games? A curved lunchbox handle? We all have game consoles that we hold dear and true to our hearts. But what about...
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Q&AmeCola: New Robot Masters
Columns by Mark Freedman on Dr. Wily’s been making robots for years (since 200X, at least). When he’s lacking inspiration, he takes a visit to the city’s zoo, science center, or middle school chemistry lab...
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Q&AmeCola: World Leader Appearances
Columns by Mark Freedman on Some civilizations have stood the test of time, while others topple like dominoes. Whether a dictatorship, democracy, monarchy, or council of robot elders, they all had something in common. There’s...
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Q&AmeCola: Your Guide In Life
Columns by Mark Freedman on Most people have mentors—someone to help guide you through the thickets in life and give you something to aspire to. Most people’s life guides are actual human beings, but you’re...
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Q&AmeCola: Favorite Winter Holiday Level
Columns by Mark Freedman on It’s certainly gotten cold quick this Winter season. At last, the GameCola staff have an excuse to be indoors playing video games for eight hours a day. Usually any game...
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Q&AmeCola: The Future of Videogames
Columns by Mark Freedman on 2015. The Future is here. But, is it all flying cars, hoverboards, and self-lacing shoes, as Marty McFly saw? While we do have an early stage of a hoverboard, there...
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Q&AmeCola: Worst/Most Disappointing Endings
Columns by Mark Freedman on They say that all good things must come to an end, but no one ever said that all good things must have a good ending. Sometimes, game developers hold this...
