• Catan (PS3-PSN)

    ...reason, when creating a new game, the voice chat option defaults to “off.” Why not just let players mute individual people if they so choose? How much cursing and lewd...

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    Playing Videogames in Classrooms

    ...longest development time. Well, I didn’t find any news on Zelda, but I did find this news report from two years ago, about a Japanese classroom where kids are required...

  • Brink (X360)

    ...though it’s better than mopping up after spilled Mountain Dew all day, you knew they were capable of so much more. Brink was that valedictorian once—or at least, the hype...

  • Sonic 3D Blast (SG)

    ...game in the series that requires you to kill a specific number of enemies to continue, something that has been used on occasion since and has been considered a horrid...

  • Echoes of Sorrow (PC)

    ...As it turned out, Echoes of Sorrow happened to number among them, which was one of the reasons I jumped at the chance to review it. I should preface this...

  • Snark Busters 2: All Revved Up! (PC)

    ...else must have liked it, too, because the number of trips to Mirror World has been noticeably increased in this game. This is the Mirror World version of the previous...

  • Minus the Pudding: The Best of Xbox Live Indie Games

    ...developers from all around the world gather to build new friendships, share ideas with one another, swap war stories, and, in general, work together hand-in-hand to realize the full potential...

  • [NSFW] Nier (X360)

    ...in a small number, wildlife thrives and has once again claimed superiority. In simpler terms: Sheep will bite and kick you, and it will hurt. How the characters show interest...

  • Guwange (XBLA) [NSFW]

    ...outdone by the rest of the enemies in the game, they too generate a vast number of bullets. Great! Actually, we have some official concept art from Cave explaining how...

  • GC Podcast #19 on YouTube: Now Leaving the Year 200X

    ...walkthroughing his way through The Legend of Zelda: Ocarina of Time with the audio replaced by GameCola Podcast #19, in which we discuss things with colons and the number two,...